Most of us know. We have only a few problems at this point.
- There’s a small fraction of people who have been affected by rules that are too strict by most player’s sensibilities and therefore don’t think they have broken ANY rules.
- There’s a TINY minority of people who have been affected by the human condition of Administrators.
- The rules need to be written in more clear and correct English. This is to save some people (especially new players) from misunderstanding things. As some aspects of them currently are written it’s only a step away from: “hey dude, like, you know, totally, just, like, be cool man.”
- Once rewritten the rules need to be accessible - in one place, permanently linked in some obvious place in the game.
- People should probably be answered with greater precision when they ask Zendesk “Why?”.
- Some people are using the rules as a weapon as the topic suggests. But since this is only effective against actual rule-breakers I’m not sure this actually qualifies as a problem under the current system. A much more proactive administrative model would address it to a large degree but that’s likely not happening.
And that’s really about it. Once a person reads through all the rules and visits a few dozen threads they do end up knowing what the rules are as well as what risks they’re taking by building in any particular way or location.
Point Of Interest (POI). As far as I know, they ALL have names. You might have to run over a small area on the map for it to appear on the map. But if you do and it does, and you build there, you are running the risk of getting banned and having your base wiped - if someone reports you. There is usually a book, a recipe, a boss, a lore stone, or something like that at every POI. Sometimes they are hidden; under a rock you might have to break to see, underwater, on a cliff-face, or something like that. So, before you build check an online map for either EL and or Siptah if you would like to ensure that no one weaponizes the rules against you.