Is it finally time to roll back to pre-Age of Sorcery? I think it is

I really like this train of thought and would like the ability to play the original game when it was good. I also think Sorcery did more harm to the game than good, especially on PVP. But have to admit I do like the ability to recall my body after dying in a dungeon.

Everyone has google and can use it to find the version they want to play. The rest are fine to move forward if some wish to stay in the past. Or is this not about individual choice and rather they want to waste developer time?

It took me less time to find info on how to do it, then to type this entire comment. There’s your fix.

Agreed, 100%. Roll it back. It’s the right move this time.

1 Like

Problem is that this update wasn’t a move forward, and it wasn’t a step or two back. It was about 30 steps back. Off of a cliff. And then it fell into a pond. A pond of garbage juice collected from the bottom of a dumpster. And that dumpster? It’s on fire.

1 Like

Then roll your own update back.

The rest of us will move forward.

2 Likes

Sounds good. And Funcom can add a disclaimer to its store page warning buyers that their products are defective.

1 Like

That’s up to them.

1 Like

I’ve been playing Conan Exiles for a long time and I don’t really care about the bugs. This game needs content and rolling back to pre-age of sorcery will reduce the game to a boring state.

1 Like

I don’t want a rollback. This is one of my favorite games and I appreciate the devs trying to keep it going. I’ve played since launch. There have been times I quit because of bugs and lag. There have been times the game ran pretty smoothly. I’m older by gamer standards. I remember when games just got new DLC instead of endless tweaks and redesigns. People like the game. Stop changing core mechanics and just add more content, more dungeons, more maps, more events, more weapons, more armor, more spells, more stories, etc. I would think that would be easier from a design perspective than constantly overhauling the game. Fix existing bugs if you want to tweak stuff.

4 Likes

I actually enjoyed the game more pre 2.4, but that is my personal taste.
But even then, the AoW patches content is not cohesive and the updates themselves were very sloppy.
But then, I still play :smiley:

1 Like

Exactly this. My main problem with this latest update is the “stuck in a foundation and removing bracelet to fix” bug. Allegedly this bug is ancient, but until this update very rare. Next on my list is the “falling through the word bug.”

Neither of these should have made it past testing. A late content update is much better than game-breaking bugs.

So could pretty much every other developer so what’s your point?

You mean the one that’s work around is as simple as walking out side?
And for some reason you possibly losing you kit once is worse that losing you entire keep with years worth of collectables, ooooooK.

This is why I am so confused by this. By my measure, In comparison, as I have said a few times, this has been a relative trouble free chapter update. I just don’t understand why it’s prompting long time players to quit. Especially after the weathering the crap updates I know they have.

At this point funcom needs to wake the F up, you are losing main core players, and they are the one that will actually take other players with them.

I’m not your enemy. And you know its nothing like that simple if you get stuck under a placed item or if the base is on a cliff, etc etc. ad nauseum. The building system is broken. They sell the parts for the building system as DLC. A disclaimer is appropriate.

C’mon you’ve had this one explained about a dozen times now - people aren’t just logging in and getting stuck - they are also falling through and getting stuck just while playing. What you are actually saying is “the workaround is to never step on any player constructed block” - which is obviously useless.

And that has also been explained, repeatedly - that is ‘By your measure’ (and genuinely, thank you for including that this time) - other people are measuring differently, because different things affect different people differently.

I can try to explain a bit: For some (me for example) many of those updates were significantly more minor (I lost no thralls to the thrall bug, and lost comparatively little to the Nemedian foundations, for example) - so for some, this really is the most impactful update (or the most impactful in a long while). For others it is about the accumulated frustration - that’s probably the most likely factor that might actually get me to quit, the ‘final straw’ factor if you will. As you point out, many of us have seen many bad updates of one degree or another - eventually the irritation just reaches a certain level, and this is just yet another tone-deaf (and in some ways insulting) update after so many others. For this category of player, it doesn’t even have to be the ‘worst’ update, just yet another that’s bad enough to finally tip them over the edge.

And that is very much the key message that I think the vast majority of us can agree on. Ultimately, the precise reasons only matter insofar as Funcom could potentially learn from it.

2 Likes

This, however, I disagree with - the issue is not related to whether something is DLC or not. The issue is a bug that is occurring in the core game (and is, at least in theory, being worked on). Blaming it on DLCs is simply directing your ire in the wrong place.

Good point. A disclaimer then on the main store page and every DLC page and the Bazaar.

“We’re sorry, but for reasons still under “investigation,” the building system, the DLC and items sold in the Bazaar no longer work properly, and are likely to kill your character.”

How’s that?

1 Like

Sure, whatever. And maybe while you’re at it you can convince the rest of the gaming industry to do the same. I haven’t encountered a single game in the past 15 years that doesn’t get broken at some point. I have no reason to be fighting in defense of Funcom, nor do I see any point in them wasting time getting disclaimers properly worded (and checked by lawyers for potential liabilities) and then added to all the possible places they could be needed (including having to convince Microsoft and Sony to allow short-term changes) - I’d rather they just spent that time actually fixing the problem. Who’s actually buying stuff right now anyway? Surely only people that aren’t suffereing from major bugs? Either way, I really can’t be bothered with this topic anymore, so I’d rather just wish you good luck and hope that you get your wish (or at least the fix comes soon…)

1 Like

I think we found the people responsible for the disclaimers on these:

1 Like

Oh I know. Whales on private RP servers :wink:

1 Like

I would re-roll to Age of Sorcery, only with the obolus vendors selling their wares at much higher prices (legendaries for 100 up from 15 and T4 thralls 300 up from 50).

1 Like