Is This Some Kind of a Joke, Funcom?

I have been gaming for over 16 years and I genuinely cannot remember another company pulling something like this.

A group of us joined a new server. For two full days we did nothing but farm. Thousands upon thousands of materials. Stone, wood, iron, shaped wood, hardened brick, steel reinforcements – the whole grind. We spent hours after work and most of our free time building up resources so we could finally put down a proper base.

Last night we finally got there.

We spent hours building. Foundations, walls, crafting stations, storage, defenses. The base was mostly finished and we were excited to finally move on from farming and actually start playing the game.

We log in today and it is all gone.

Rolled back.

Not an hour. Not a few minutes.

Two entire days.

No warning. No announcement. No message telling players not to build. No indication that server progress was at risk. Nothing.

Do the people making these decisions have any understanding of how much time players invest into this game? We are not talking about losing a few items. We are talking about losing days of real-world time that people can never get back.

What makes this even worse is that players continued farming and building because there was absolutely no communication from Funcom. If a rollback was being considered, why were players not informed immediately? Why were people allowed to continue investing time into a server that was potentially going to be reverted?

At some point this stops being a technical issue and becomes a complete failure of communication and player respect.

I have defended Conan Exiles for years because when it works, it is one of the best survival games ever made. But situations like this make it incredibly difficult to recommend the game to anyone.

How can players be expected to commit to official servers when entire days of progress can simply disappear without warning?

Honestly, what were you thinking?

Now we have another issue.

Across multiple servers, players are reporting storage chests randomly disappearing.

The pattern seems to be that chests stacked on top of other chests are particularly vulnerable, but at this point nobody even knows what is safe anymore.

I am genuinely afraid to log in and check my base.

Think about how absurd that sounds.

In a survival game built around gathering resources and storing them, players are now worried that simply logging in will reveal that entire sections of their storage have vanished.

Some of us have thousands of hours invested in official servers. We are talking about legendary weapons, rare materials, crafting resources collected over months, thralls, armor sets and everything else that players accumulate through hundreds of hours of gameplay.

And now we are hearing reports of storage containers simply disappearing.

No raid.

No decay.

No enemy attack.

Just gone.

How does something this serious make it into a live environment?

What is particularly frustrating is that players are left trying to figure out the rules themselves because there is so little clear communication. Is it only stacked chests? Is it specific storage types? Is it related to server lag? Is it connected to the recent patches?

Nobody knows.

The fact that the community has to conduct its own investigation into bugs this severe is ridiculous.

Between server rollbacks and disappearing storage, player confidence is being absolutely destroyed. People are becoming afraid to build, afraid to farm and afraid to store valuable items because there is no certainty that anything will still be there tomorrow.

These are not minor visual bugs.

These are game-breaking issues that directly affect hundreds of hours of player progress.

The community deserves answers, a clear explanation of what is happening, and most importantly a fix before even more players lose even more time.

There was info about this yesterday, they warn people about rollback

Lol wow you think people are on the forums every day, most players never visit the forums unless they have issues, those announcements should have been in game when you logged in to tell people on Officials but as always funcom did not care about players time and effort.

Or open up the forums on Steam again. Players don’t hate Funcom as much as they did when you shut it down a few years ago.

the hardest mechanic on official servers is FUNCOM… it is literallly like a natural dissaster in real life. One day you are fine, next day everything gone…or severly damaged. We all have to learned to life with that potential doom.

If you have thousands of hours invested in Conan, than you know what you are ■■■■■■■■ about is extremely rare, we just do not typically see rollbacks like this. The devs also compensated with double gathering and xp for several days.

So are you suggesting that Funcom lied when they put out this message and their rollback was not 24 hour as they stated?

I have games older then that.

I can give you a list if you like. I’ve seen much worse.

It’s actually on you to keep up with the news and announcements.

If you had Ks of hours you’d know a rollback is a unicorn. I think this makes the 3rd, I mean the third time.

They are, been there.

Yep this is a “known” issue. Chests that are piled up on top of others are specially vulnerable to the lower chest’ stability If the lower one goes out due stability issues, all of the top ones will go down as well, just like walls.

@legendofgow
The rollback happened on WEDNESDAY from things that were done on TUESDAY. The rollback “alert” happened TOO LATE. They had to issue a statement at least 4 hours after the first bug report wave started.

@realist The message said 24 hours rollback from THE SERVER’S last save, which happened around sunday, cuz I had done certain things on Monday that were NOT restored when the rollback happened YESTERDAY.

Welcome to Conan Exiles.

Stacking placeables on top of other placeables has always been risky, even since 2018, I have no idea if it has gotten worse in the last few years or in enhanced; but I do know this bug has been around forever.

My naive theory is that the same code that is used to very slowly randomly decay placeables like spikes and palisades, (can take months or years), somehow gets applied to placeables stacked on placeables; just my 2 cents.

It is the way it has always been.

We have been playing MUDs since the 90s. The great vendor machine gone in Star Wars Galaxies caused 200k players to quit.

What I experienced was consistent with what was said. The update was put out, the next day it was stated there would be a rollback and later, servers were rolled back. Now if people ignored the heads-up and continued to play before that rollback, perhaps they lost more than others that heeded the warning and stopped playing knowing a rollback was coming.

They’ve done this multiple times without warning. They just don’t give a f*ck man

:joy: :joy: :joy: :joy: :joy:

Name them, give us dates.

The rollback was shockingly bad for the game. The rubber banding seems to have improved a lot since the patch which is good. The server crashes are happening more and more however, 3 times today server goes offline, ping goes to 9999 and then restarts

Those are not rollbacks.

Yeah the entire link is the joke. yw.

Still not a list of rollbacks.

Where are these multiple rollbacks with out warning.

If I’m wrong prove it, getting angry and snide proves quite the opposite.