Hello Funcom,
After a good night’s rest I decide to share my opinion on this future DLC.
In general, you said that you were aware that the modding community was important to you. However, by blocking the ability to modify the new map, you contradict yourself. This means that you don’t care about the moderation community.
I think you shot yourself in the foot using this process. It would have been better to add the new map for free and do a paid DLC in parallel with the bulk of the content, as you are used to (building, weapons, armour, mounts, ect).
On a more technical point of view, I read that it was impossible for you to add the Island of Siptah to the East of the Path of Exiles map. This remains a big mystery as Unreal Engine allows the management of very large content over large areas. The Atlas game is a perfect example.
And in the worst case scenario, the Atlas system for people who want to link areas could go without buying 2 servers by linking their IPs via an interactive object such as a boat on the coast east of the jungle.
As a result, by blocking access to this card, you will also split groups and lose future customers who, without taking the future DLC, will leave the game out of spite.
Be careful, I understand that every job deserves a salary. But even if the money is important, the right choices are at the most.
If not mistaken, Atlas uses UE 4.5.1 with custom modifications. They also use a cluster system as you pointed out yourself. In addition, I don’t think you have to pay extra for unlocking a new grid when playing on their official servers.
CE uses UE 4.15 with custom modifications. It was confirmed that the EL map “cluster” cannot get any bigger. While it may not be impossible to introduce a cluster system in CE, Funcom does not want people to be able to travel between the maps because this would create unfair advantage in PvP (p2w).
its a good choice with some bad decisions
as of now its just a “new” conan game expansions EXPAND the world and lets you expand on the storiy of your character not force you to start over and not letting you continue with your character.