Game mode: Dedicated Live Server
on my PVE rented Server, we set the Landclaimradius=0.2
Before the combat update this was totally fine and ok. Ressources respawned normally. no matter if next to the buildings OR if you build on a mountain ledge, the resources would still spawn on the ground!
But since the update we could witness that it is totally ignored the server settings, set in the config -> serversetting.ini
Especially for high active servers this is an issue as so all the new worldmap bosses, have their spawn points easily destroyed AND… ressources get destroyed even though they shouldn’t. WoP are placed with a giantic area of empty land between them. Bases on Walls or mountain ledges destroying everything above, beneath and next to them.
1.Set Landclaimradius=0.2 in config- > serversettings.ini
2.Start your dedicated server and build with two different people or close to ressources next to you or beneath you ( like above the cave with the giant croc near mek-amoses tower)
3. restart the server and watch how all ressources got lost in the default range of a vanilla landclaimradius of 1.0