Lower speed vs more inventory space tradeoff. This also applies to Caravan Animals from the Turan DLC. Please Funcom I bet it’s not that hard to code.
Rideable camels sound good. Punchable camels even better. Funcom, where’s my “Punch a Camel” Journey Step?
I agree with this suggestion.
Guess it will come more options now when the rhino is rideble. Maybe even ships now when we have big water areas.
I’d also love to be able to ride a camel, but please don’t make camel mounts with only 10 inventory spaces. Because that kinda defeats the purpose of having a camel mount in the first place
I would love to see any new animal in the game that would allow you to ride. But it will probably be a while before we see more.
By introducing a rideable rhino, they showed that they want each mount to be unique.
Horse is fast.
Rhinoceros can attack.
Camel could carry a lot of luggage.
Eelephant could destroy buildings.
Tiger could jump or climb.
and…
Rabbit! Do you have any ideas for power of a rabbit mount?
I don’t understand why we can’t ride the turanian caravan rhinos, they pretty much have a saddle on them already.
The tradeoff here is really slim, as rhinos move almost as fast as horses right now.
As a matter of fact, I already made the suggestion for a potion that would transform certain types of pets into mounts, but apparently people thought it would make Conan Exiles too much of a fantasy game
(like it wasn’t already fantasy).
How cool would it be to mount a wolf, a sabertooth or a bear
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.