What about we should be able to hit someone who is in light armor roll animation ?
I think this should solve a lot of problems regarding pvp because those light armour rolls are juste to OP.
Curent state of light rolls : 1) Performe a quick and long distance roll (Fine).
2) Instantly reset your weapon animation (Fine).
3) ignore all sources of damage while you are in roll animation (Insainly OP
Conclusion : curent light rolls give you the ability to control a fight and that is perfecly fine, but on top
of that, you also ignore all damage sources while your in roll animation (even if your
opponent properly hit you) at the end you are more ‘‘tanky’’ then heavy or
medium armor user …
Solutions : 1) player in light roll animation can be hit (light armor still would be good in combat)
2) player have % of chance to ignore damage in light roll aniamtion (could be interesting)