Can we get it so that the 20+ legendary loot table from the 4 skeleton bosses in Unnamed City be divvied up so that each boss has it’s own smaller pool of RNG and therefore more consistent for getting a specific item?
Also while youre at it. Split the Red mother and give some of that to the green dragon boss so there is a point to clear him.
It don’t know if I had a bug, but the green dragon was the one dropping a lot of horns instead of the red mother, that was giving me zilch. To develop sorcery, it makes sense clearing it. After that…
So I definitely suport this.