Corruption. Pretty scary and and debilitating stuff in the Exiled Lands right? No, not really. Like a number of other players here on the forum, I do like and genuinely appreciate a good challenge. This idea wont exactly redefine the word challenging as we know it, or cause men to cry out in the darkness. It would however add another layer of concern and dread to Corruption. So what is my proposal?
I suggest that instead of Corruption only depleting our Health and Stamina bars, it should also gradually taint and reduce our Attribute points within their respective bars. I will leave the numerical values and rates open to deliberation, and also whether each Attribute should taint evenly, or one at a time. Note-that this would of course still be removed via the normal means, such as Dancers, Heart of a Hero, Cleansing Brew, etc.
I personally feel that this would make Corruption feel like more of a threat than it currently does. Furthermore, it would add a greater sense of danger if we are wandering around with high levels of Corruption, and a need to be careful, as opposed to it being a mere annoyance. Now I know that this idea certainly wouldnt appeal to all players, and especially those who prefer a relaxed pace. Which is fine; to each man his own playstyle. Therefore, I propose that the added ‘Attribute Corruption’:
Would be activated by an Admin Setting, and only be in effect by default on the ‘Barbaric’ difficulty setting.
So in the meantime peoples as always, please tell me what you think?