Funcom, every time I think you’re so close to be a respectable company you do things like this. I thought the Museum was for everyone and that anyone, even f2p players, would be able to complete it. However, the discovery that Solar Shards can only be bought with Third Age Fragments shattered that belief. Stop monetizing every portion of the game. Game events are supposed to be celebrated by all players but if you lock essential items like Solar Shards behind cache paywalls (since you need to open caches to get Third Age Fragments) it’s a slap in the face of the completionists and those that want to experience the entire game.
Not only is the simple fact that they cost Third Age Fragments a disgrace, the fact that they cost 300 Third Age Fragments only compounds it. If the Shem of Solar Metal costs 1 Solar Shard per upgrade and you only get the average of 10 TAF from each cache you open, it would take 60 caches to get the TAF needed to get all the shards needed to upgrade Shem of the Solar Metal. That’s either waiting 60 days to get all the daily keys needed or spending $90 for keys. $90!!! As much as I know there will not be a response from Funcom, I urge the devs to change it so even f2p players can get the shards. The museum should be a testament to the dedication of its players, not evidence that you have a fat wallet.