We have few players, unless you start a massive advertising, why don’t you do this.
Merge the servers, and add 2 instances per map. Instead of Thor or Nu instances, make it this way, a PvP instance, the open world, and a PvE instance, so if you want to PvP or PvE you can just change instance.
The Fury it used to be and Crom, it wont be back anymore.
Those who play Crom they wont care, they will stay in the PvE instance and nothing will change for them, the same will apply for those from Fury.
However the PvP might want to join some PvE and we would have more pugs. The PvE who want to do some PvP they can join it and it will be good so there will be more PvP too.
This has been suggested many times and the Devs have said that it just isn’t feasible. Hopefully Fury will liven up when all of the Saga of Blood characters are transferred over.
6 days is too early to say anyone has been proven wrong (let’s see when the cap reaches 80), pop so far is about what I expected, lower than I expected, actually. At least there’s plenty of mini games around the clock and you can usually find a fight in White Sands.
Honestly I don’t think given the rewards planned, that it’s worth playing if you’re a PvP Veteran; there’s the vanity gear, a pet; and you get awarded with full PvP T1 (PvP4) gear, including PvP3 Weapons and PvP T2 Accessories.
I didn’t find the rewards from the PvE saga to be worth much either, but I still had my fun there. This server had the same appeal Deathwish/Rage did back in the day, the problem is you have to pay to be competitive, and that’s what I don’t find to be worth it (the last Saga you didn’t have to spend a cent, it was just beneficial to be subbed).
Obviously some people are lured in by rewards, you’re right, ie; if they make an RF level neck and gave it to players who complete all objectives, all of Crom would be playing on Saga forcing themselves to PvP.