Movemnt with your chars feels like you are in a slow motion game… tbh, no other first or 3rd person game i know of, had every even use or thought about such a system. the new system of starting to speed up totally draines the game fun… it actually is a huge pain in the ■■■ when you have corpses around to loot, also if you want go run through your house, at every door you need to open you have the same boring slow motion thing when trying to speed up…it really is annoying and a reason for getting bored.
the changes to combat… well…a fluent feeling combat system got ruined. you no longer have fun fluent combat…instead your char does roles like a fat ■■■ whale in slow motion. its just feels boring and the feeling of being in need to log out starts to raise even more and more…there are other games around with better combat systems, you only stick to it, because you love the conan lore, its the feeling that comes up.
Changes to dodge in case of agility 4…well, befor you felt you are dodging… NOW you get your armor doubled when dodging? Seriously it feels just wrong and like a poor last minut decison. Dodge should do what it sounds like… you avoid combat hits with a fast paste roll… and not a slowmo roll that doubles your armor…
my opinion is, to fully give us back the old system and out the current one into the deepest trashcan…call it a 1st april joke.