On testlive currently I am enjoying the mounts allot. Funcom has done good and hard work and it shows (even in the testing department )
My problem is nothing specific to the riding, mounted fighting or any of the new mechanics. It is the fact that when hopping on your trusty steed, they are made your following companion.
So you cannot bring a fighter thrall or beast. We all can imagine that a horse won’t be the first choice for a fight and in my experience is really bad at it as a follower ( not mounted combat, that ROCKS! ).
My solution would be to make mounts exclusively just that - MOUNTS. They are a means of faster transport. Not a follower, not a companion just your trusty good boy steed.
What this means is they cannot aggro anything or aggro towards enemies attacking you. They are in a constant state of blissful ignorance. This would also allow them to be “parked” at a non-clan member’s base on their claimed land. Which would make visiting someone less of running away from the claimed land trying to place your guarding mount thing and just parking it by the well or something more realistic.
If we can get the mount to be just a mount with no combat impact, surely to have a fighter thrall or beast come with us on our travels would be a possibility. So riding to a dungeon is valid. Going to farm mats with a bearer is valid. As mentioned, visiting other players across the map is valid.
Having a follower on his/her own mount is VALID.
- Mounts - just mounts (can have a follower as well)
- Mounts are followers