When with a companion it can get crowded when locking on to the same target.
Would be great if we could get some more targets to lock on to for large/longer NPCs.
Seems that the target lock is placed in the center of most NPCs.
Fighting elephants, rhinos, etc and you end up awkwardly under/inside the belly.
For a mob like this I would like to see a target lock for the head, butt and one for each side of the chest.
And remove the center one.
Just an example, but I think having multiple targets to lock on to for the same NPC, and refining the locations of these targets, would make fighting larger NPCs a better experience.
If you are fighting three human NPCs you have three possible targets.
This works well due to the size of the humans.
However, when you are fighting a rhino, with a friend or a companion, you both have the same target.
It would be nice if you could attack the rear(butt) and your companion/friend could lock on to the head.
That way you wouldn’t be bundled up when fighting.
As for switching targets, I just flick the stick on my controller to change targets. Don’t know how it works on PC.