Multiple lock on targets for large/long NPCS

When with a companion it can get crowded when locking on to the same target.
Would be great if we could get some more targets to lock on to for large/longer NPCs.

Seems that the target lock is placed in the center of most NPCs.
Fighting elephants, rhinos, etc and you end up awkwardly under/inside the belly.
For a mob like this I would like to see a target lock for the head, butt and one for each side of the chest.
And remove the center one.

Just an example, but I think having multiple targets to lock on to for the same NPC, and refining the locations of these targets, would make fighting larger NPCs a better experience.

hi, is there a way to switch through all the locks?
like selecting 1st enemy, and then 2nd one instead, etc?

i often press q to target lock, but it selects my own thrall or pet (sometimes) :slight_smile:

(when you said butt, you want to target someones butt?) :smiley:

If you are fighting three human NPCs you have three possible targets.
This works well due to the size of the humans.

However, when you are fighting a rhino, with a friend or a companion, you both have the same target.
It would be nice if you could attack the rear(butt) and your companion/friend could lock on to the head.
That way you wouldn’t be bundled up when fighting.

As for switching targets, I just flick the stick on my controller to change targets. Don’t know how it works on PC.

ah ok thanks, i’ll have another look in the keyboard mappings to see