The multiple spawns bug has been present for several patches. The problem is now it seems to have become worse and especially bothersome is the wolves multiplying.
Some examples:
Mammoth Rider’s Shanty: Normally 1 Archer and a random Crafter NPC. I have seen 8 archers and 8 random thralls.
Asgard Gate: Normally (since the patch) its 1 fighhter, 1 wolf and 1 archer. Now the archer here has a respawn that happens whenever you cross certain thresholds and i’ve seen at most 2. But i have seen the wolf and fighter multiply to in excess of 20 each. Most groups of camps in Asgard are capable of multiplying to insane levels making it virtually impenetrable.
With combat being more hazardous since the latest patch thi8s mass increase in numbers have made some camps death traps with no chance of survival when what should be 2 or 3 NPCs become 10 or more frequently. I really hope this bug gets addressed ASAP as its made several areas of the map inaccessible.
Otherwise the new patch was great.