New starting area, due to some limits a couple prof’s get shafted due to nano’s being unusable…have the nano and learn but just can’t cast it.
New ICC area where everything for new chars to lvl50 is located is just horrid in optimization 5fps at the low end and 35fps at the high end, bad enough to chase some people away. If FC wants that to be the central place and a gathering point, optimization needs looked at.
Money earning and looting in the new area =.= It is reduced down to just what you can buy from vendors and at the cost it’s really what you are given as mission reward.
Subway, the ofab weapons dropping and usable by froob…best weapon until they can equip QL70ish weapon. That save’s money on that.
Money earning, with out resorting to selling to players or using one of your higher lvls to fund. Just nope, the char just can not equip them self and barely can sustain them self. Nano costs and Imp costs break’s and exceeds the budget. Between reduced sell value’s over the years and the reduced drop tables (mission chests often empty even if locked) have just flat broken earning potential in TL1 and TL2.
Newcomer armor lvling forever with you helps if you got nothing better. Your not going to tank a fight with it.