And so the day has come!
Decided to go check out a few places and see how things changed!
I didn’t want to make a new character for lowbie areas but figured that my current build 0/15/10/20/10/5 would do if i’ll go without armor so would only have 120 coming from the character stats. For the weapons i picked up Two-Handed Stone Sword, Stone Daggers, Darfari Axe and later picked up Darfari Sword.
Exiles proved to be no problem so i moved all the way to the Skulker’s End. Immediately found that the Khitan Camp was gone but was half the population of the camp! Mostly archers, btw.
Turns out Darfari became way too tanky even against their own weapons! As i was doing my best not to get hit i spent more time dodging than fighting slowly chipping away their health. Btw, second heavy attack with one-handed sword is still trash and barely ever connects, had to replace it with light attack in combos.
Looks like absolutely nothing changed from the testlive client, you can dodge all day long without even thinking about stamina as it springs back up nearly instantly and when fighting 3 enemies at once you barely have any time to do a full combo anyway. Looks like the plan to make us think twice about picking up more than one enemy failed.
Also, AI really fails when you dodge too much, if you don’t exchange blows for some time they run away to their spawn point. That ridiculous, they were supposed to be helping, no?
Finally took some hits, one from an archer i finally found all the way back near dungeon entrance, 60 damage from a single arrow? Like really? Also missed a swing from Cannibal Brute, 70% health lost, if i was corrupted or had less points in Vitality that would be it. What were you talking about tension and relief? Don’t think there would any relief when someone finds themselves sent back to their sleeping bag with one swing. Also, why T3 Darfari gal kept swearing like a pirate all the time until i chopped her head off?
Decided Summoning Place to be my next target and picked up my Greater Sabretooth to be my companion. Gotta say here that my character has War Party perk so while i have 20 point in Authority it doesn’t do much.
The first problem surfaced up when i didn’t even reach the place: Rocknoses, turned out my “mighty” beast from the Frozen Wastes can’t handle the lowest of Rocknoses having to take several hits per each to kill them. As a reminder: that’s the best cat you can get and cats are “glass canon” type, yet it failed to perform.
Summoning Place used to meet guests with the barrage of arrows but appeared to be empty with barely anyone around. Watched as my “mighty” beast was slowly decimating the remaining Darfari and failing to take down T3 guys with one swipe as well as spending most of the time walking around, pouncing in the wrong direction and what not. Boredom!
Enough of Darfari, my next target was Mounds of the Dead, got rid of stupid stone weapons and took freshly crafted Star Metal Katana and Shortsword and put on my favorite Bejeweled Set i used through the entire Age of Sorcery.
Once again, the entire place appeared empty. Hey, devs, why all the capitals are empty? Sent my “mighty” beast ahead once again and watched it lost 3k health in a few seconds while barely scratching one guy’s boot. Real shame! Had to step in and it looks like even nerfed Katana does great against some of toughest guys in the game.
Finally got to test my character’s stamina, turned out it was barely enough to finish off one guy then i had to roll away and give myself a moment to regenerate. 10 points in Grit, Katana, just one one enemy at a time! Shameful!
This also when i finally felt the reduced aggro range, if previously i would have brave Cimmerian compete against each other to have the first hit on me, now they hide in their homes in hope i don’t find them. Shameful, again! That’s Cimmerians, dammit! They shouldn’t hide in the corners like little scared girls!
Got kinda careless and missed a hit from a guy with a mace, okay 200 health gone and that’s half of my character’s health, kinda unpleasant but then again, they hardly ever get a chance as i can dodge all day. If you play on a laggy / high latency server and can’t time you dodge moves, my condolences to you and R.I.P.
So, here’s my conclusions:
- tension and relief, total miss
- fun and challenging fight, total miss
- better rewards from chests, total miss, same rocks and branches
- got a suspicion they actually just deleted half of the population from the larger settlement to lower the load on server. Goal achieved?