They could stop us from doing it.
How? Difficulty leaps. You simply couldn’t kill a berserker with crappy weapons, for instance. They were granted imunity or minute damage until hardened steel or even star metal, for instance. Same for the fauna etc. The game would have a progression. World bosses could only be killed with top tier crafted weapons, for instance.
This wouldn’t affect players who don’t want to restart, because they already have chests of mats and weapons, armors etc, but would make the game more interesting for those who do.
You couldn’t think about going straight to the mounds after leaving the desert because you wouldn’t be able to kill shit there. Stone would do for exiles, iron for darfaris, steel for black hand and dogs, hardned steel for nordheimers, star metal for cimmerians, obsidian for volcano, legendaries for the well of skelos, as an example.
1 Like