I want to propose a level cap increase and expansion release schedule. Please, when replying, include exactly WHAT you would change and WHY.
03/08/19 Level 20 (where we currently are)
03/15/19 Level 30
03/29/19 Level 45
04/12/19 Level 60 and Notum Wars
05/10/19 Level 75
05/24/19 Level 100 and Shadowlands
06/07/19 Level 125
06/21/19 Level 150 and Alien Invasion
07/19/19 Level 175 and Lost Eden
08/16/19 Level 200 (Maybe Lost Eden here instead)
08/30/19 Level 210
09/13/19 Level 220 and Legacy of the Xan
Now, this level cap is designed especially to highlight specific level ranges for content and expansions.
Level 60 Notum Wars unlock encourages low level PVP especially at a time where crazy twinking doesn’t really exist. People are on a more level playing field and people will be more likely to participate even if they are a more casual player.
Level 100 Shadowlands unlock will allow players to still use nascense for travel (a lot of people won’t use ely portals due to creds) and leveling alts. It forces players to stop at Schoel and actually participate in content, team up to get keys, etc. Shadowlands at these lower levels will encourage eventual ado missions, pen missions, etc instead of only inf missions once you hit 160. RK content will still be used to get creds and gear that has been introduced there since expansions.
Level 150 Alien Invasion release will encourage people to team and use sector 10, the first AI playfield. It also encourages teaming to do city raids in the few cities we’ll be able to afford at that time, This gives players time to “catch up” on their AI levels and experience the AI content together without rushing forward or having 1000 options of things to do.
Level 175 or 200 Lost Eden unlock will give people a reason to continue teaming even when the leveling has slowed down significantly, and give the players that want to put in the time and effort a slight advantage over more casual players, while still allowing casual players to be participating in the same content. So people are doing the same “xp/leveling content”, just for different reasons. Again, encourages teaming and the content.
Level 220 Legacy of the Xan unlock makes sense because the content there is flat out endgame content. It has no place before 220, and once everyone is 220, it will be easier to form teams to do this content, etc.
Leave your comments and questions below. As I said, if you want to propose changes, please include the exact changes and WHY. Also, keep in mind that the dates are fine to be stretched out if we decide we are really liking a level range or people are having a hard time getting to the level cap. Thanks!