I have spent the past several weeks playing Conan Exiles in a private Co-op session with a friend. This is my feedback from the experiences I have had in terms of gameplay improvement, new features, and more:
Attribute points and level cap: I find it highly annoying that Players are forced to max out at Level 60, and are thus unable to continue increasing their attribute points. My suggestion is this: either increase the level cap or add artifacts that give attribute points like Fragments of Power.
Thrall Tiers: I believe that Thralls should be able to increase their Tier levels once certain conditions are met. Perhaps a ritual that resets their levels after hitting a new Tier?
Hitboxes and Hit-detection: I have had several instances where creatures and enemies were able to hit me despite being clearly out of range by at least two feet. This needs fixing.
Co-op improvements: As mentioned at the top of the post, I am playing in a private co-op session with a friend. However, our progress is hampered by several things.
First, the fact that we have to remain within a certain distance of each other is highly annoying. If games like Minecraft can have unlimited distance between players, so can Conan Exiles. Fix this please.
Second, my friend is incapable of seeing rocks and other things once we get far enough away from our spawn location, even though he can still collide with them. Fix this please.
Reduce iron and steel bar resource requirements: It is absurd how much Iron and Steel is needed for weapons and tools. You got to reduce the amount somehow.
Add Boats: Traversing the deep rivers would be considerably more interesting if we could make boats.
Enemy Level scaling in Co-op and solo: Maybe have enemy health adjust itself in solo or co-op?
Thatâs all I got now. I may post more later.