When armor was ‘Exceptional’ or ‘Flawless’ I could tell what the attribute bonus was by the name.
Exceptional was +2 attributes for torso & legs. Flawless was +2 attributes for everything but hands.
But now? I tried making the same piece of armor with no thrall, a T3 thrall, and a T4 thrall. The armor comes out almost exactly the same as it used to… minus the actual Exceptional/Flawless description.
But since the attribute bonus’s are only listed as something like “Bonus Vitality” without actually stating how much vitality, and now there is no naming convention to differentiate the armor, the only way to tell how much of an attribute bonus a piece of armor gives is to wear it.
So if I want to see what attribute bonus a piece of armor has, I need to put it on, check my attributes, note what the bonus is, and put it back.
One piece of armor at a time.
This new ‘nameless’ armor naming convention sucks.