New bug (unplayable)

Hello there guys. There is a very annoying new bug that makes the game extremely annoying. It happens in both Private and Official Servers.

Let’s say you tell the game to craft 100 aloe potions …
The bug: It crafts 3, and the rest gets cancelled. Randomly…

Let’s say you have 5 furnaces cooking iron bars…
The bug: They will stop cooking on their own… No fuel change, No ore shortage.

This is it.!

Can’t play because sometimes I will leave Tons of things cooking before I log out. This happens weather I log out or not.

Hope it gets fixed soon.

Thank you@

Sounds like this bug:

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Thank you . I guess I will wait for the fix because it is unplayable as is

Also, is there a thread about the bug that allowed people to upload their private server characters into official servers yesterday.

Do we know if those characters got deleted?

Thanks man

I noticed after the 2.5 patch that they fixed the glass jar bug that would stop after making one. Maybe this is a side affect of that.
I am surprised this bug was not reported on Testlive by anyone.

Lol, ton’s of spawned items into officials :smiley: … What are we going to do now?

I think the CRAFT CANCELLING bug has to do with the fact that now, an item can be queued when a needed item doesn’t exist, but said needed item is in the queue.

How random is it, I tested it in my carpentry, furnace, and a few others and did not get the same issue. I tried removing stacks of the same product I was currently producing, and it did not stop the crafting.

It is happening right now still. It is not random, it is 100% chance.

Is it some gossip or is it really happening?

Yes this is probably causing the problems: the Qol crafting update.

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Did not have either of these happen. Processed a few thousand hardened brick, the furnace never shut off. Removed a few stacks, nothing stopped.

Neither the carpentry or the furnace shut off and I processed a ton of wood and brick.
I also left the area, came back, then finally logged off, logged back in, everything was processed or still processing.

Was this IOS or CE, because I ran all of my tests on CE.

It seems like it’s not consistent at all.
For me cooking in station works just for few cooks and just stop without any action on my side.
Furnances works flawlessly.
But Crafting stations like blacksmith, carpentry etc craft until i take some crafted stuff (let’s say i craft shaped wood, it crafts until I already pick some shaped wood)

For those who might be wondering if Funcom is aware of this bug and working on it, I managed to find this report, thanks to @Narelle:

TL;DR: There were multiple reports of the same bug, but this one was acknowledged by Funcom and they’re working on a fix.

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