The idea is pretty simple, make a headgear that instead of being a helmet acts like a cape (something similar to the bearers backpack). Capes would be equiped on the head slot.
As for stats it would be nice to have cold or heat resist, but no or little armor bonus as a trade-off. This could help players using different armors (without helmet) on colder/hotter climates.
Examples of capes:
- Fur cape: light helmet padding, 40 fur. (+4 cold resist). Unlocked at lvl 30
- Wolf pelt cape: medium helmet padding, 30 wolf pelt. (+4 cold resist, 10 armor). Unlocked at lvl 30
Values and recipes are completely vague just to give a general idea. What are your thoughts? Do you like this idea?