Nights of Woe - RP/PVP - AoC - Weekend Raids - Fresh July 1st!

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Most servers we have found focus on a few types of play.

  • Indiscriminate PVP where everyone rushes to the max level, builds unrealistic PVP structures, and tries to dominate by force
  • PVE where there is no real risk of losing anything
  • Hardcore RP and/or ERP

We wanted something of a middle road, where you can have it all, but not feel forced into anything you don’t care for. We have searched far and wide for a server that offers a certain type of environment, and finally came to the conclusion that it didn’t exist, currently. So here we are. The idea is both simple and complex.

We recognize most people have limited playtime, and some may fear to put much time into something that may get destroyed. But at the same time, we wanted to be able to have a longer journey, without limiting the risk altogether. A world where making progress takes time will hopefully attract mature people who are mindful of others, and don’t destroy everything indiscriminately. Do unto others, as they say. Time will tell if this experiment can work, but that’s the idea. Basic elements so far include:

  1. Settings that keep the ‘survival’ element
  • low rates, so the journey is the focus
  • no free teleports, kits, or aids like public maprooms to make life too easy
  • infrequent wipes to allow for extended progress
  1. Combat options that keep things exciting and dangerous
  • PVP anytime, without warning, with drop on death so there is always risk of loss
  • raids during peak times only, but without rules hindering play
  1. Few mods, so that AoC and the core game are not diluted, and restarts/load times are minimized
  2. Limited rules, to allow for maximum freedom without jeopardizing server integrity
  3. Optional RP elements
  • Quests will be added
  • RP will be encouraged, but never required

NIGHTS OF WOE

Conan Exiles PVP and RP for mature adults

This server is intended for mature adult gamers to enjoy low-stress low-drama friendly PVP and Role-playing. The server has very slow rates, the focus being on enjoying the journey, not rushing to the end, and engaging in mutually fun PvP, Raiding, and Roleplaying

Raids will be weekends only from 1100-2300 EST. PVP will be enabled at all times.

While this is a PVP server, we intend to encourage a strong Role-playing element on the server.To accomodate this, ALL PLAYERS MUST HAVE CONAN LORE APPROPRIATE NAMES. If you want to play the character 420Sm0keyTitz, this server is not for you.

Other than that, at this point we will not be enforcing any role-play behavior. KOS, offline-raiding, etc. are explicitly allowed!

All communication, either Voice, Global, Local, or in Discord, must be respectful and mature. Personal attacks, racist comments, sexual harassment, or any other sustained behavior or communication that is deemed by the Admin or Moderators to be generating a toxic environment will result in removal from the server. We are here to enjoy each others’ company, not to endure personal flaming attacks.

It should go without saying, but sadly does not, that any use of game exploits, hacks, cheats, scripts, macros etc. will result in an immediate ban.

Building Rules

All clans are allowed to build within the following rules:

  • One main base. Any size, and Tier.

  • One major outpost (limited to Tier 2, 8x8x6).

  • One minor outpost (limited to Tier 1, 5x5x3).

Note: we understand that many will build in tier 1 then upgrade to a higher tier. This is perfectly acceptable and allowed as long as sustained progress is made.

These building rules are to try to keep our server clutter-free and sustainably new-player friendly. They will hopefully promote a generation of a “home base” with a limited number of ‘outposts’, forcing clans to make hard choices.

All clans/players should endeavor to build lore-appropriate buildings. We’d rather not see giant cubes on the skyline, and certainly not on top of mountain spires. Feel free to build where and how you like, but please try to build something with character, not just a cube. Build

PVP/Raiding Rules

With limited raid times, I think only a few rules are needed:

-Building/replacing while being raided is forbidden

You may repair all you like/can, but do NOT place new or replacement doors,

walls, ceilings, etc.

-Thrall/pet limit is going to be 10 per clan + 2 per person.

Mods (in order)

Pippi

Fashionist

Emberlight

Age of Calamitous

Server settings:

XP is 1x

Gather is 1x

Day is slightly longer; Night is slightly shorter

Building Damage is reduced by half - you’ll need twice as many bombs!

Building Abandonment is Active

Body stays when you log out; Drop all loot on death

Purges are enabled and slightly accelerated: you should get purged a bit more often than vanilla

Server IP:172.107.179.185:29000 (Query Port: 29015)

Discord link: https://discord.gg/AvrGceM

We look forward to having you join us!

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Gportal was kind enough to change our IP address without telling us. The OP is updated with new IP. Have fun!

Most servers we have found focus on a few types of play.

  • Indiscriminate PVP where everyone rushes to the max level, builds unrealistic PVP structures, and tries to dominate by force
  • PVE where there is no real risk of losing anything
  • Hardcore RP and/or ERP

We wanted something of a middle road, where you can have it all, but not feel forced into anything you don’t care for. We have searched far and wide for a server that offers a certain type of environment, and finally came to the conclusion that it didn’t exist, currently. So here we are. The idea is both simple and complex.

We recognize most people have limited playtime, and some may fear to put much time into something that may get destroyed. But at the same time, we wanted to be able to have a longer journey, without limiting the risk altogether. A world where making progress takes time will hopefully attract mature people who are mindful of others, and don’t destroy everything indiscriminately. Do unto others, as they say. Time will tell if this experiment can work, but that’s the idea. Basic elements so far include:

  1. Settings that keep the ‘survival’ element
  • low rates, so the journey is the focus
  • no free teleports, kits, or aids like public maprooms to make life too easy
  • infrequent wipes to allow for extended progress
  1. Combat options that keep things exciting and dangerous
  • PVP anytime, without warning, with drop on death so there is always risk of loss
  • raids during peak times only, but without rules hindering play
  1. Few mods, so that AoC and the core game are not diluted, and restarts/load times are minimized

  2. Limited rules, to allow for maximum freedom without jeopardizing server integrity

  3. Optional RP elements

  • Quests will be added
  • RP will be encouraged, but never required

Population growing steadily! If you’re looking for a long-term server, check us out!

I’ve been playing on this server about a week now. I’ve experienced no downtime or random disconnects. Mod updates have not been problematic.

Every interaction with the players have been pleasant so far, and we’ve peaked at ~7 people online simultaneously.

When I first connected to the server, I was trying to build below the Tower of Bats and ran into a bug that took my building piece but didn’t place it. The server admin came to my assistance within 3 minutes, which is more than reasonable if they’re trying to play the game, and looked into it.

The server’s affiliated Discord is active, helpful, and responsive.

1 Like

It’s nice to see the server back, it was one of the best experiences i’ve had in private servers :^)