When the update hit testlive i made report about it and suggested to just reuse sword and pike animations for javelin, shortsword and katana so they may squeeze it into AoS release.
well that didn’t happen, but i’m certain they already knew that problem but it wasn’t high enough of a priority for the initial AoS update.
The next chapter update to AoS will be my best bet, so its probably only bows for the next three month.
I’d add katana use from horseback most certainly. I agree shorter weapons (i.e. shortsword) should be usable mounted as well if at reduced efficiency (shorter reach, less damage) perhaps.
In particular inability to use katana or javelin in horseback melee seems really odd. Katana could have reduced damage from horseback to reflect one-handed only use
Shorter reach is plenty of disadvantage already IMHO. Then again horses are currently just a glorified peaceable for me - just not worth the risk & hassle.
I don’t understand the short sword. I mean it has less range, but that is still feasible to just smack enemies with it only on the two sides right next to you.
I don’t udnerstand #2: SPEARS on horses.
So basically oyu have a two handed weapon that you can use on a horse, and a one handed that you can not. I hope it will be switched one day.
Stuff like balancing and qol will probably trickled in with the bigger updates over the course of AoS, while they turn their priority to bugs and outliers for now.
Or maybe everything will have to wait till next chapter, i honestly didn’t spend much attention to Funcoms developement and update process over the years, so may someone more enlightened answer that question.