Hmm, I get no voice sounds from my character, i should have reported this sooner but i gotten used to my character being so silent. He doesn’t make any sound at all, combat, jumping, emotes, everything is dead silent, even the jhabbal claws. Unfortunately i cannot remember what voice i picked when i made him, but im lvl 60 already so i can’t make another to test out.
Yes, my characters didn’t use to be so silent, but since a while now I have the same issues. They rarely say anything and some emotes don’t say a word. I also can’t remember the voice I picked, but happens with all I think. Now I will play closer attention to this.
As @Vattende suggested, could you let us know your choice of character and voice preset so we can inform our team about it? We’re aware of some players finding this issue with the female savage voice set, but we’ve not heard anything about other voice combinations.
Thanks in advance.
Juat FYI, in my current build, I picked Learned voice. I noticed he was silent after viewing this thread. When viewed with the CharEditLite mod, he was indeed set to Silent. I’ll check other voices tonight and let everyone know what I find. I’m playing on my private gPortal server, btw.
Ignasis, here is what I have from messing around today, checking each just after character creation. This is with only Pippi & CharEditLite installed, on both Singleplayer and my private server.
Male
Strong - Male7
Stoic - Male8
Desperate - Male2
Learned - Silent
Both of my old characters are completely silent: Female Savage voice.
However, this past weekend I made a new character with the Female Savage voice and she makes all sorts of noises. The one thing I did differently this time is that I didn’t touch the height slider at all since I’d read that adjusting height can cause issues.
Sure would be nice if I could hear my other characters though. Note that all 3 are on the same PvE Official.
This is the reason why we struggled initially to repro this issue, as new characters do not show this issue. Characters created before a certain patch do have this issue though, and our team managed to isolate it.
@weylund, thank you for the incredibly helpful list. We’re sending it to QA and see if they can repro it on their end.