Game mode: [Online private]
Type of issue: [Misc]
Server type: [PvP]
Region: [North America]
After a server restart a few days ago on a private online server (Survivalservers hosted I think), NPCs are no longer spawning near player-built locations. The difference is now widespread- NPCs in camps (and the wilds) that used to spawn near some player bases are no longer there.
Example 1: Player structure inside the ruined rectangle building of Xel-Ha Docks (with the spiral tree to the roof). Last week, gorillas spawned all around it, on the docks, etc. This week, nothing within a solid 30s of light jogging.
Example 2: Summoning Place & Raiders Ridge. Both had NPCs spawn in them with player structures nearby, and now they don’t. (See images: https://imgur.com/a/pmjtGdF)
Example 3: Nordhof is gone, nothing spawns in it besides the “indestructible bits” that were listed in the patch (to help reduce server lag). There is a player structure near it, but that had been there for weeks before this issue happened (See image: https://imgur.com/qr2fmRU)
Other areas have the same missing spawn issues as well, and the linking thread is a new (or existing) player structure, almost like the despawn radius has increased ten-fold.
This server is more or less at defaults for most things. The last known change to me (and in discussions with the admin) was turning the Pet/Thrall Hunger system back on- Before this, the locations spawned normally. The admin doesn’t know of any settings to adjust the player structure despawn radius, and searching on my end has turned up nothing.
Server Mods: Pippi
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Log in
- NPCs don’t spawn.
- Server restart.
- NPCs still don’t spawn, and now NPC structures don’t either.