The oldest version of the base I’m talking about can be seen here. Later evolutions changed the layout of storage and crafting stations, but the general idea remained the same: build a base that doesn’t have a negative impact on the server, but does provide an optimized crafting pipeline and all the needs a player can have (including all the religions, a greater wheel of pain, an armored pen, a stable or two, a water source, a map room, all the sorcery implements, etc.)
Thing is, whenever I mention figures like 11k building pieces, people immediately start screaming about “megabases” and abuse. A lot of those building pieces are due to the verticality of the base. It’s a fun way to test people’s prejudices
Unless there’s some hidden meaning to what you said, I don’t agree. The way Zendesk system is supposed to work is that you report a base due to your own preferences or interpretation of the rules, but then Funcom decides whether rules were actually broken or not.
I don’t know how the process actually works, because it’s completely opaque. The few “clarifications” they’ve issued about the enforcement process are ambiguous and sometimes even contradictory.
I’m glad. The way you have repeatedly presented your views on base building in general has left me with an impression that you’re much stricter about wanting to impose your own personal preferences
Isn’t it nice when people are not dіcks?
Reminds me of how I became friends with @KittKatt on the server I played back then. It was before any rules, on a PVE-C server, and her build near the New Asagarth area blocked the path I normally took when dragging knocked out NPCs, which pissed me off. And instead of being a normal person and talking to her about it, I decided to lurk around it to see if I can catch her and kill her with extreme prejudice (or perhaps get my ass handed to me, who knows).
I never caught her. Instead, I grumbled about it in global chat a day or two later, and she happened to be online and said something along the lines of “oh, sorry, I’ll change it” and she actually made a nice path.
I learned the lesson and made a friend. After that, I always tried talking to people first. I’ve only ever reported one build that was suppressing a potential T4 armorer spawn, and only because the owner didn’t give a shіt when I tried to talk to them. It got wiped within the next 48 hours.
Pretty much the same here. I might even take it as an in-game justification for the C aspect of PVE-C
Bridges are a weird topic for me. I used to own a bridge connecting the northern and southern part of the swungle, back when you couldn’t drag thralls while swimming. I generally have nothing against a smallish bridge that is actually useful.
What I don’t like is when it gets out of hand. On one of the servers I played, someone built a bridge from the northern edge of I6 (the southern cliff that has a view of the Black Galleon) all the way to the cliff of the highlands. Talk about excess…
I mean, I wouldn’t oppose that, but it wouldn’t solve the problem, at all. People need to be told what they did wrong, by those who sanctioned them. Otherwise you get inane arguments, such as how “and other areas of the game” means that “you can get banned for anything if the admin doesn’t like you”