It me again, the Temple guy! lol
Anyways, i suggest that there should be created some type of Offline raid protection! Please read that i i said protection not prevention! huge difference!
What we have right now is raid prevention, where you can set a pvp time range or building damage time range. It is also a total prevention of damage and that is not what i’m looking for…
Okay, so this is what i’m thinking… You should be able to use temples to protect your base while you are offline.
The temple should consume tokens when it is active (it might need to show how long it can run on the tokens it has!) and it should protect and area or the base it is connected to
The protection should be a hp buff like 3x hp on buildings or something like that. Maybe it could be dependent on the temple tier, like t1 = 2x hp and t2 3x and t3 4x.
There should also be a cool down period so people cant combat logout on you. Like 40 min before the protection goes up and when you come online it should take 5 min for it to go down if the protection is sill running. The 5 min for logging in, is if you dc or crash when loading in, it would also be a way to see that it is working.
There might need to be a indication on the buildings if they are in the protection of the temple. It could be something you can see when using the repair hammer.
In an ideal world this would also be settings you can change while the server is running
What do you guys think? Would love some good feedback on this idea, it could also be a mod but i would love to have this in the game as an option.