[PC] Fall Damage removes elixir buffs


#1

Platform: PC
Game mode: Official Testlive Singleplayer
Version: 95349/17735
Problem: Bug

When a player has taken an elixir to increase a stat by 3 points, upon taking fall damage, the buff is removed. It no longer appears in the top left buff list, its +3 stat points is removed when checking the attributes and the effect that those points would have (eg doublejump for full agility) is gone. When taking fall damage, a mesage “stopped bandaging” appears top right.

short video displaying it: https://youtu.be/buCg_6LQsqc

Repro steps:

  1. play singleplayer
  2. apply elixir of grace
  3. jump off a sufficient height to take fall damage
  4. see message “stopped bandaging” and watch the buff be removed.

#2

I’ve got an older bug report up for this. Any damage cancels all buffs. This started with the last patch that revamped healing.


#3