Pearls should be worth more

I am glad to see that Pearls were added as treasure, but what is with their tiny value of only 0.1? That is equal to a measly Silver Coin.

Pearls are much harder to acquire than Silver Coins, and should be worth much more than them, somewhere around 5-15 I’d say.

Pearls that are only worth 0.1 are the type of Pearls that you would cast before swine.

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This is how the market works… Goods are worth as much as people are willing to pay for them :joy:
Pearls are more like some kind of fetish than a currency.
Gold and silver are universal currency.

And yet if you actually look at markets natural pears (which lets face it that is all we would be dealing with at this point in time) can generally go for more than gold let alone silver. So as @Tephra pointed out, the value assigned to them in the treasure system is clearly off.

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Slightly unrelated, but I wouldn’t mind Ivory being added as a treasure item too, it has few other uses.

Give it a value of 1, then add Ivory Drinking Horn and Ivory Warhorn as small treasures with values of 5 and 15, respectively.

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Well yes, but gold and silver are universally accepted currency while pearls have never been.
A pearl might be worth XXX to someone, but for someone else it’s a garbage. Same with art.
Or someone might say some card from Magic The Gathering is worth 10k, would you accept it if you were selling your car and someone wanted to pay with it?

I know what you meant, but let’s face the reality of Exiled Lands or Siptah, who would be interested in pearls in there? No interest = no value.

Some named bearers packs gives you full stacks of ivory.
Now flotsams added in Exile lands too and we’ll probably end up to have stacks of ivory for no reason. I can see the creative use of ivory, but i don’t see the market. Since we don’t have market to sell, having more and more trinkets can end up bad. The currency must be gold and silver. I really like the adding of bone necklaces and gems, in a creative building project someone can fix outstanding treasury. But details to a purge that’s already heavy it’s what frightens me.
Yet, what the heck, why not, i support it :+1:t6:.

True. Ivory should be removed from Supply Materials. It is silly that they were in there anyway.

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No it’s not, it was for balance!
When the change of armors started and elephant hide became difficult to obtain, there was no way for someone to sucrifice an elephant for ivory. So they put ivory in bearer packs since named bearers had no big use back then. Ivory arrows were really strong and hit really decent. But now star metal and Serpent-man man arrows rule. The second best crafted are the hardened steel, and for some reason i don’t understand, there’s a huge pushing to hardened steel, leaving more rare and difficult to obtain behind. That’s wrong and unbalanced if you ask me.
I do agree with your mentality, what’s difficult to obtain must be more valuable, i am exactly in the same road. Hardened steel is EASY, ivory and dragon bone is not. Not to mention that i still cannot swallow that acheronian pick is lower than a simple hardened steel pick :confused:.
But i derailed, sorry @Tephra, always a pleasure my friend :metal:.

What change are you referring to? Supply Materials are a relatively new addition to the game, and they didn’t start dropping Ivory until 3.0 (they were always supposed to, but Supply Materials were bugged before 3.0).

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Similarly, I would like to see Bronze Coins make the journey from the admin panel and become a fully implemented third currency to further compliment the new loot and treasure system.

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The change of 2.4. Yes there was not ivory still until 3.0.
I didn’t knew however that they had it from the beginning, i though that they saw it was unbalanced and add it after.
Thanks.

Yeah… the only issue is what would they be worth? Bronze would have to be less than Silver, but Silver Coins are already only 0.1. Silver is 1/10th of Gold, so if Bronze was 1/10th Silver, that’d put them at 0.01, which would make them pretty worthless.

I’d take them anyway though, just because more coins would be more fun.

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Somewhere out there is a guy with a sizable collection of “pretty round rocks” he found inside the oysters he frequently has for dinner. :wink:

There are a couple of in-game traders who accept only pearls as currency.

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@Tephra we forget the scenario of ivory :confused:. Look how much you gather when you go on warmakers only from skeletons

You have more Gold Coins there, and if Ivory was worth 1, it would be equal to a Gold Coin.

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True :+1:t6:. They could be equal to bronze coins too, like @Croms_Faithful suggested :man_shrugging:, i wouldn’t mind

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No they are not.
They are accepted widely and have been the favourite reserve of the empires that dominated militarily and now economically, but it’s quite arbitrary and for large swaths of history those same empires banned the usage of one or both of those metals by the average merchant in much of their empires.

They, like any other currency, are backed by the Lead Standard (previously the Iron Standard, before that, the Bronze Standard), that being the martial might of those who believe their value.

Silver has significant cultural value and minor industrial value, mostly in it’s resistance to corrosion and anti-bacterial properties.
Gold has more cultural emphasis than most realize and some largely out dated industrial applications, mostly in it’s pliability to conductivity ratios and molecular stability to be worked into extremely thin layers for particle experimentation and light manipulation.

These metals have financial value all out of proportion with their inherent value. Any time this is the case it is because someone of power wants that value maintained.

/End specific response

That said, this one would note that, in this game, it is probably more important to stick to the source material.
Coin of Gold and Silver are mentioned significantly, as are gems and jewels.
Pearls often included in with precious “stones”, especially in pirate hauls, which were a cornerstone of Hyborian Economy, despite lacking a Mediterranean Sea…

If we want to expand value items, how about Silks?
Silk, like Ivory, was an extremely popular trade good.
At least the non-Craftable Black Silk? Especially as it has only one use and that use is… well it’s not useful at all.

If we really want to go historical, how about spices?
~Looks at how easy spices are to acquire in game~
Nevermind

Ebony Silk used to be rare, but now you can find it in chests all across the Exiled Lands, while Pearls, as far as I’ve seen so far, are still rare.

But Ebony Silk is worth 10 times more than Pearls.

Did they add new recipes that use ebony silk that this one is unaware of?