I’ve played online for the 4 odd months since I have had this game, and I’ve loved it!
But what I haven’t liked is dying due to lag, server crashes etc…
At first it was fine, head back to your corpse, but when your corpse isn’t there for the umteenth time. You end up spending more time recovering your non existent corpse, being killed in the process, that the game becomes less about progress and all about equipment maker…
I won’t bore you with examples… but has anyone enjoyed glitching out trying to farm rhino to repair rhino hide armour only to die by disconnect?
So I started a solo game, turned off lose inv on death, which has made things easier… funny thing i’ve Been dying a lot less… but…
That also means death is no issue, spawn to your last bedroll and you don’t worry about that last fight you shouldn’t have…
Funcom, it’s a survival game, not a game to grind for equipment, that may or may not help you live…
The latter being on the heads of the player…
So i’d Like to see a median… you die, you keep your gear, perhaps lose your inv, but your gear suffers a durability penalty… 50% of current would be perfect…
Currently you have 2 options and due to internet mishaps corpse recovery does not work, get to where you died and no corpse…the second, no loss of stuff regardless of why, is flawed, it’s an instant teleport to base with all my loot.
Honestly, I can live with the other quirks, but not that…
Or as meatloaf sang, “I will do anything for lurve, but I won’t put up with that…”
The day you fix that is the day, I and many others will buy your dlc… till then my friends.
Funcom, it’s a