I was afk, you see? Because you don’t fear losing two zerkers to freaking apes! When I came back, things were already getting ugly. I tried a few tricks, but they would go back to the same behavior, @Lucidique .
War party is completely busted, but usually it’s only one thrall that spaces out. In that area, the other would kill everything and their mothers while eating ice cream. But not today apparently.

But if only was war party. Earlier I took a thrall to farm the Warmaker dungeon in a regular combat build and it bugged right at the start. The moment the Gravedigger pinned it to a wall (I was clearing the skeletons), it stopped fighting. It wouldn’t snap out of it, even during the pauses. Had to kill it myself and move on. Left it in the maproom and cleared the dungeon alone. I didn’t want to babysit the fkr during the whole run. Got it back when leaving and that was that. Yeah… thralls are peachy now! At least when they were op they worked. Kind of… :smile:

Walks into tavern ‘Are you two berserkers?’ not realising that they’re actually cosplayers with zero combat skill

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Well…
That’s the reality we speak about all this time MarcosC.
In each fight you give, is better to tell them stop than attack :woman_shrugging:t4:.
But this is a bug, not a standard behavior.

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Exactly what I did in the Warmaker.
'Stop dude. Just… stop." And I left the thrall behind. :smile:

But yes, this is the exarcerbation of a bug that has been present since I play. Thralls were never smart, but at least they were useful.

My point is, thrall’s stats need a margin for their screw ups. Dmg is fine. HP is not, even on their best days, it’s on the lower end. And these aren’t their best days for sure…

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I agree with everything you said here.
Some games like for example Ark are designed this way that you need to build an army and level it up before you challenge a huge dragon spitting fire.
But Conan is not a game like that, every single dungeon and every single boss can be beaten by the player coming solo.

The real problem with these threads is that some people expect invulnerability.
I bet these are the same players who use ‘god mode’ and cheat codes in other games.

But where is the game and where is the fun in being invulnerable?
It’s like playing soccer but demanding the gate to be turned around 180 degrees so other team can’t score a goal.

I believe that Thralls are in the best place in 4 years of me playing the game.
Every single one of my friends I invited to Conan Exiles commented “Hey Bathory, what’s with these Thralls they kill everything with ease, I feel like I’m the servant who brings wood from the forest while my Thrall is the star of the show”.

Thralls should be mere helpers and supporters, not the actual winners and conquerors.

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I still feel like their servant! We need some automation of minor tasks after a certain point. And a decent AI for our minions! :smile:

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I keep all my thralls at my base. The only time they get to go adventuring is when I’m leveling them. If they survive, they can hang out in my base with their new shiny armour, war paint and legendary weapons. If they die during the leveling process, they obviously weren’t worthy and their leveling armour goes to the next contestant. All potential thralls are screened before leveling too.

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No one ARE asking invulnerability thralls , we ARE asking for strenght thralls with better AI and before you try judge Someone talking or calling cheat look for yourself. Like i talked before I PLAY CONAN SINCE THE LAUNCH i main play in PvP but 2 tear Ago i moved to pve SINCE PvP IS Full of cheats. The main things about thralls IS who know the game know before in the Begin thrallss was a use in base defence rare thralls from purges ARE Very strong and after some others thralls come to game they become strong too you dont have to lose time babysitting your thrall in the old times i still have many screenshots from my thralls all they have 10k+ life i remember If you get a bluescreen or lag or internet shutdown you dont cared because you know your thralls Full geared still can fight and Will stay alive also in the old times didnt have a Full autority skill or thralls leveling system also no armor give bônus damage to thralls and your thralls when good geared and legendary weapons still rewards you , but right now we have armor giving bônus to thralls a Full status to thralls called autority we have legendary weapons with huge damage we have New armors with huge armor we have a FULL leveling system for thralls and they jeep dying thralls right now in mounds of dead , Volcano and vs many Boss like arena Champion Will die you have to babysit and sometimes you Will watch they brainless or in many cases punching with hands soo no thralls isnt good now thralls ARE gargabe now a giant snake a sabrettoth or a giant scorpion Will do much more for you and you dont need to waste weapons or armors also zombies with 15k life Will help much more and you dont waste gear weapons or time leveling they. THRALLS RIGHT NOW ARE BRAINLESS WITH NO AI AND WITH LOWER DEFENSE HEALTH.

Weak and BRAINLESS thralls make people stop play and play other games like Ark make peoples stop buy things like armor sets from bazar and pet skins and some weapons make a Full waste of time lose in thralls , autority perk , Thralls system and make funcom lose income. Thralls strenght and WITH better AI bring people to game from others games like ark , make people buy many armor sets and weapons from bazar make people buy skins pets , Thralls WITH better AI and strongs can help New players in both pve and PvP all It Will give income for funcom. Soo Tell me what we Will lose WITH strong Thralls? NOTHING. but WITH weak and BRAINLESS Thralls we lose players and income.

Someone needs to build a Gold’s Gym in game

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No one is asking for invulnerability.
But if we want to talk about the real problem with threads like these, we could look at fields of disingenuous strawmen.

But let’s go with your soccer comparison.
No one is asking for the goal to be shifted.

What is being requested is that one’s own team not be lobotomized when they put on your jersey.

Failing that, because evidently the selective lobotomies are mandate by the commissioner, that the team thus lobotomized be given steroids to compensate.

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You see… I believe a big difference in perspective also comes from players being in different places.

Some people play with friends, some people play alone.
If you play with friends, thralls do little more than getting in the way. You almost don’t need them, but for very specific tasks. They can be weak and stupid. You don’t care, because a human player is always much better than a thrall. Enemies don’t scale. Nothing but another group can face a gang of 4 or 5 motivated human fighters. All content melts away.

A lot of people play on Single Player mode or on private servers and tend to forget how things change when you are online on official G-crap environment. There are no shortcuts to circumvent blunders. If you lose a thrall, you wasted a lot of hours. Capturing, leveling, harvesting, crafting, finding a legendary weapon, etc., all that is gone. So it hurts differently. Besides, a lot of problems related to performance happen in these servers, with the official defenitions. No sliders making things easier, no mods, no buddies. These aren’t controlled tests on privately owned servers or single player. When you have a problem, you suck it up.

This skews the perspective of these people who don’t realize how it is for a solo player facing adversity who doesn’t know the game very well. These are the players who are most affected, followed by pvp players who want a little more base defense.

Who benefits more with weak thralls? Pvp players who raid people’s bases when the owners are offline. Thieves, basically, not fighters.

Finally, people who want to have their friends tagging along to socialize. They use the excuse of thralls being weak for not going alone doing harder content. Someone must chaperone them. If thralls are strong, their buddies will split and each goes to a different place, optimizing team work. But that’s not what these people want. It’s exactly the opposite. They’re in it for the social aspect so weak thralls suit them.

Funcom, now owned by Tencent, wants you online for the numbers. So they will capitalize on all of that.

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This one prefers the terms Marauder, Despoiler, Grief Monger, Insufferable @$$, or Reaver.
:wink:

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:smile:

This is nonsensical, do you even realize that?
Ever heard about “the purge”?
Thralls are obviously and undeniably meant to be a base defense.
That’s the sole reason why even a solo player can have so many of them.
The devs themselves said that multiple times. So i don’t get why that’s even open to discussion.

Nobody wants them to be invulnerable, it’s simply time and effort vs. benefit.
I can farm the material for hundreds of bombs in a few hours, it takes much longer to level and equip an army of thralls. The time and effort has to pay off.

That’s called good balancing.

It is difficult to balance a game like this with different modes on top, but it’s not an impossible task.

Besides noobs pretty much everyone is able to solo most of the content.
But feel free to lecture us clueless buffoons how easily you soloed the rocknose purge.

Besides the awful combat changes and other “new content” (basically just reworking the same mechanics over and over), maybe because there is no defense of any kind left.

Even on PvE and PvP-C servers you can exploit the purge to destroy other players bases, and grab their loot.

How bad thralls actually are, you can see that if you take a look at the area chamion.
Npc’s deal a lot more damage now, what boosted her to Wonder Woman-god tier level when it comes to the damage output.

… but she is still easier to fight than ever before, because you can simply stunlock her to death.

And with our thralls it’s the same.
So… they’re still useful in boss battles (if the poor AI doesn’t space out), but against hordes and enemy players they are SH¡T!

Hyper armor wasn‘t very realistic or immersive, but at least it worked.
Better AI would be the much better solution of course.
But how many years are players asking for better AI? And what did we get?

I‘m sorry for working at a restaurant and not being able to be online every day, 365 days a year.

So i have to agree with you there!
Those PvP-cry babies simply shouldn’t have a job or school or studies and what not.
Nevermind a real life. :joy:

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Exactly. I used to regain stamina and use a shield or dodge. Now, I don’t stop. While she’s down, stamina is back to max. 2LA, 2HA. Always on top of her. The only thing to watch out for is if she opens with a jumped HA. You have to dodge and keep at range while she finishes the combo. Then, rinse and repeat until she dies.

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The only reason why she still could pose a threat is server lagg :sweat_smile:

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Yes. In that case she is deadly unless you have high HP and good armor. If not, she one shots you. Even in later stages, she still one shots you with HA, unless you are in endgame gear/level.
And in that dungeon, you better keep a spare key close or you’ll be fighting naked until you get another inner sanctum key. Even sneaking without getting the arena key is difficult. And you’ll have your loot to recover near her. :smile:
You should never get overconfident when it comes to the AC. :smile:

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What is nonsensical?

I believe it is You who is meant to be the base defense and thralls are meant to support you.
When you stand on the wall and watch the game playing itself without requiring your action it means that there is something wrong with the game.

Again, they released the game in early access and people got used to broken things like OP thralls.
In every community in every type of game there is always big cry coming from those who mastered the game in it’s old incarnation but lost that status after update/rebalance.

So make your mind, are you able to solo the game, or is purge a problem?
You make no sense :slightly_smiling_face:

Very good, maybe it’s a way to say goodbye to these huge bases which ruin server performance? There is clearly unbalance in the game that allows these things to exist.