I’ve been playing Conan Exiles for a couple of years and i allways come back. I gotta say that you did a very good job with the lates patches, especially i give you props for the building system but… there is still tons of things that were not fixed since … the game release.
Sorry if i sound a bit rude.
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You didn’t increase a slot number in the item bar. What was your excuse? “This will not work for consoles”. Allright, then make it for the PC only, there is no crossplay anyway. 12 slots on the bar can be fitted easily.
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You did not make npcs and monsters to be less “sticky to the target”, how hard can that be, really? Just some simple alogorithm could do the job in which the NPC/Monster change it’s target in random periods of time based on the proximity, the closer the target the more prabable it will be it will be targeted. Make the AI feel just a bit more real. Why have you not done it allready. I’m just some random guy and you are the game designers. These are not rocket even science.
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If i have weapon or tool in my hand i can’t replace it on the bar from the inventory. Why is it impossible? “7 days to die” was designed by some poor-a** indie designers and they were able to do this. This is just a small thing but annoying until now. Fix that allready. Similiar thing is about the healing items, I’m bandaging myself, the bandage is allready used, i can’t do anything about it’s slot untill the action is done. These are small things, but small things sum up to the big picture. This is the only way that game can become better. No developer ever regreted it.
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There is no crafting queue for forges, that one is another one a bit annoying, but not painfull. To fix it just by a slight bit, can you just make forging hardened steel and star metal to use separate resources? Perhaps just ordinary ice to improve steel to hardened steel?
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Taking fall damage while riding horse downhill. Another inconvenience that i consider to be fixed IMO easily. Make momentum to be decreasing the overall net “fall distance”? And for god’s sake, make auto movement to work properly on horseback, it just disable itself all the time whenever you open menu, map, or even change direction. Auto movement works properly for footwalk and sprint so it can be done the same way. Please.
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More custom tags types to place on the map. This is not unimportant.
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Compass. I’m not talking about the item that you would find and actively use. You can just add a tiny icon near the temperature icon that would show you directions, trust me. We want to know where do north is without double/triple/quadruple checking the map to know if we keep our direction. This was mentioned allready, your reaction was like you did not ever noticed it.
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Make the armors’ temperature resistances to really give any viable information. No excuses. Do it. Make us know how much temperature resistances does armor grants. We also want to know what what bonuses does armor grants, before we craft it or even before we even get the feat for it.
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Server lists are lagging, lagging very hard. I don’t know how to fix it but you should know.
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Dedicated servers’ settings are still highly malfuncional, and unclear especially when it comes to different languages. Texts displays bad and are not clear, some of them were never even translated.
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Do some real changes around purges. Players are very likely to get plenty of them on mid-game and little to none at early-game and end-game. This should be rebuild entirely. Perhaps some system that would count the total numbers and tiers of building elements would be “killing two birds with one stone”. More buildings = more purges = more building destruction = unclogging laggy servers.
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Thrown weapons are still hard to see and disappear after a very short period of time. Come on, we don’t want to loose our “Riptides” (legendary javelins) on a funny crocodile encounters. This one is rather not hard to solve.
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All special arrows ammo still look pretty much the same. Wanna solution? Add some tiny icons so these can be distinguished? This should have been implemented like one year ago. It seems to be like 20 minutes of work. Add PNG icon to the file. Done. Dot. What is an excuse for not doing 20 minutes of work for more than a year? (-Allright, let’s say that I don’t even wanna know the answer to that.)
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Thralls cannot be placed closer to one another (but they should). afaik you just need to replace just a few numbers and I know it because I found it in a dedicated server files. So this can potentially take whole 5 minutes of work.
With whole respect to the work that you put into AoS, things that i mostly liked about the latest patches were ALL about QoL and fixing currently existing inconveniences. I didn’t even need sorcery to enjoy the game more, but i need a pet/thrall settings and construction hammer.
And one more extra thing, make a knockback from a kick to your own pets/thralls, to be honest - combined with point 14 you can get stuck heavily by your rhino or something, and the kick is the only way to get out (at least - as i remember - it worked on pvp server).
Some of those can be literally done in one hour. And no no, don’t give us excuses on livestreams that you didn’t fix those simple things “because you have different people to do different things”. These are not so hard things to be done, especially that you allready do have most of the code at your disposal that is necessary for those. We want those done.