I liked i better before sorcery.
So is this an official post?
If so when will the age of sorcery fighting style will be implemented back into the game?
It is 89% that voted yes at the time of this post
So this combat issue is on PC? I havenât noticed anything on PS5.
Pray real hard, make some sacrifices and maybe the 19th?
If effected us as well but not to the same extent. You will probably notice that you over shoot your combos now if you donât use your sticks to adjust the direction of attack. But itâs a minor thing compared to KB and M folks.
They didnât get these titles because they were Funcom defenders. Funcom hire employees for this reason.
Each Asura and @Narelle of course have a honorable mention in the game for a gazillion reasons except defending Funcom!
Hereâs the issue on full display with a controller. I even pulled up the wheel mid attack to show that yes it is a Controller being used:
It affects Keyboard and Controllers both.
Not sure what weâre supposed to be seeing there @Taemien thatâs a static picture ![]()
All I see is a picture where your characters facing and the camera is decoupled, however thatâs the standard for controller style movement⊠since you have an analogue stick dedicated to both the character movement AND the camera controls which allows for precision movement of either independently as it does in pretty much every other game out there.
Now if your static picture was accompanied by controller movement input in the other direction and your character disregarded that⊠it would mean that you have controller style movement set to Off instead of On or Auto⊠which is something that nobody in their right mind would ever do when playing with a controller⊠itâs not even a âpreferenceâ thing, itâs just not meant for that, but yes if you do that then the same issue presents itself there as well ![]()
The only thing controller movement off is supposed to affect is what happens when you pull back on the stick. In which case the character walks backwards. But attacking should still rotate the character back to the aiming point.
Otherwise everything except for the turning without animation, is working as intended. Which I do not believe that it is.
you mean that the character turns in that direction?
yea⊠the âonlyâ thing⊠which is whatâs lacking with controller style off.
âŠObjectively, it felt really quite good.
âŠI believe this combat style is a step in the right direction.
âŠClearly the gamestyle preferred by the dev Team is controller-style, which means the people who are resistant will eventually need to just get used to it
âŠFor now, itâs obviously jarring for experienced players. However, returning players who used to call it âHello Kitty Barbarian Islandâ are feeding back that Exiles and Siptah are becoming a bit of a janky joy to play.
I wonder why I feel they are defending Funcom.
I havenât been on the forum in a long time. Chosen of Asura to me seems to be given to the person that shills for them the best. These Post look like it is the same.
When objectively a majority of players on mouse and keyboard hate the new combat, saying to bad get used to it losers, Controllers for life⊠is shilling in my books.
So given as I have seen similar stuff from people with that âtitleâ since like 2018, Iâll continue to not trust the opinions of those with it, and instead look at the opinions of others. They can have any opinion the like. It is their choice obviously but if someone has that title I donât see their opinion as being trust worthy given my experience with it. That includes Crom whose opinions are the exact oppisite it seems from Barnes⊠but that title means I look at others to see what people really think.
@Barnes has been critical of FC many times. However the reason he is respected in these parts is his ability to be objective and one of the things he has always promoted was trying out the new stuff first before reacting. Since Iâm console, I am mostly neutral to whatâs going on as itâs not affecting me significantly but Barnes suggestion of starting a new character and playing from scratch is very sound because that is what a new player will do.
Now the rest of the children of A have been very critical of FC in the not so distant past. Many were disenchanted with the new revenue model while others disliked the attribute system. Most donât like AoW that I have taken notice of so âshillâ isnât a term I would use for the group. If anything they are a bunch of vets from a bygone era where the game recognized key players and content providers that helped them grow the game (kids of asura, firespark, kia) that are now slightly bitter in how the game is continuing to move more and more corporate and long for the âgood old daysâ.
Some are trying to be more progressive and trying out things before going all curmudgeon.
My opinion of Barnes developed before he became the Chosen. He is one of the reasons I have the opinion I do.
You can think anything you like of him. I donât need anyone to share my opinion of him. In fact until âJank is good get used to it, the changes are actually good and a move in the right directionsâ when Jank is bad, the changes are bad and it is a move in the wrong directions for most⊠I didnât say a thing.
So a longtime hater with poor reading comprehension. What is it, Saturday again?
Constructive criticism is welcomed here, get used to it. Itâs a simple courtesy! ![]()
There are 2 persons i strongly believe that they must take the next tittle of Asura.
The one is @CodeMage and the other is @SirDaveWolf.
Although @Tephra is my number 2, the above guys are both number 1 and it would be difficult for me to vote.
Asuras are players who cares for other players and better gaming, not the ones who bootlick Funcom.
My fellow exile, you just believe wrong things all these years, no problem, believe what you wish. But please donât openly blame these persons for something they donât do, itâs unfair.
What poor reading comprehension. Did you not say the directly quoted things you said? You directly said that you liked the new combat, you like the jank, you think it is a move in the right direction and people just have to get used to it. That isnât a misunderstanding. That isnât poor reading comprehension⊠If that isnât what you meant then it is your poor communication.
Thankfully I found a mod to fix the issue. So I can leave again, too many people spend more time reading these forums than I do playing the game (seriously averaging 40 minutes a day every day for 5 years on a message board). And Funcom still doesnât care about the players.
The simple fact is I have said what I have said. My opinion isnât going to change. You are still full of yourself and there is no reason to continue on⊠you will feel the need to say something Iâm sure⊠but I wonât respond further. In fact you are the reason I left the forum in the first place.
I ran out of time earlier, animals to feed and whatnot. Didnât think it was good to edit the post above.
After testing this game for 6 years, it didnât feel like I wanted, but it feels like how an actual combat game should feel. It doesnât feel like weâve got the training wheels on. I know that can be unsettling for some.
See above.
My opinion, quickly countered by @Xevyrâs, which I liked. We are open to open thought here.
Janky is their word. They always say janky. I never have, and kind of bristle at it. I like Conan Exiles, and I think itâs beginning to get its stuff in one bag, if you catch my drift. Itâs getting its stuff together. Etc. Combat hasnât been great for quite some time, and while this isnât there yet, it sure feels pretty darn good.
Iâm on my third trip to 60, each time with different weapons. I must say, itâs become fun again.
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Never did.
Sure feels pretty damn bad to me.
3rd
Iâve done that since 3.0 hit. Iâve maxed a character a dozen or more times since the game dropped.
I think I have expressed my opinion on the lethargic new battle mechanic.
That said, until I identified it to you, you were unaware of the flaw(s) Funcom is addressing with this update. A fix that faaaar outweighs any temporary pain.
Then I recommend shaking it up, letting go of some of the cobwebs. Change your gameplay to allow for auto-facing and controller-style, for example. Add a mouse binding to your life that allows you to roll and/or apply a shield. Shift it up, get into it!
Now try new weapons. You may be surprised by how much some weapons are great at what we Virtua Fighter combatants call the pain ratio. Itâs great to poke poke poke, but youâll eventually pay for it. Use the Pike to create openings for the short sword, then max a kill combo on it. Youâll be shocked by how much some âundervaluedâ weapons fill in the new âholesâ now present in our customary weapon setups. I know change is scary, buddy, but this is supposed to be fun.
Itâs neither scary nor fun.
I mean I could just skip all that and just get good at using the target lock and let the game do the hard part.
