Problèmes Graphiques liés à Siptah. (PS5)

I would like to link this previous thread in this forum regarding literally this exact same issue, as this has been brought up ever since 3.0 launched and we’ve already collected a number of info regarding it.

Since this thread has garnered more attention, for some reason, I want to try to consolidate the information in the hopes of getting it to the right eyes. From what I can tell, this isn’t a small scale issue.