PS4 - Age of War Chapter 4 Update Discussion Megathread

So getting used to the quick stack and I stand by my original request. The specific material chests are no longer the method for sorting since quick stack is so customizable. Please open these specific items storage containers up to all type of materials so that we can customize these as we see fit and still have variations in aesthetics

The graphics seem to be different.

Also tried to cheese my way to a daily xp total for the BP with killing the siege commander. Got the same as a 3skull and not nearly the qty I was hoping for

I see this AoW4 update has launched quite smoothly.
:+1:t2::tumbler_glass:

:rofl:

I believe the best answer to this comes from @tiagoturilli, i was laughing for straight 5 minutes with the gif he used, amazing.

I worked in warehousing for nearly 10 years before switching careers. I seen someone drop an entire pallet of beer from about 5 meters up. Wasn’t as epic as that gif, however, it was quite the scene. :laughing:

I have an Xbox controller.
The mapping shopuld be:

RB = right bumper = R1
RT = right trigger = R2
LT = left trigger = L2
A = X
B = O
Y = Square

Still haven’t fixed the Orb of Nergal. And I’ll also add that the new inventory sorting and splitting is absolute horse shit in the 10 minutes I got to check tonight. FFS, Funcom! Do better!

I kept 2 modified Crom swords in my chest. After the update, it turned out that the modification had been removed from them, and the damage value was updated.

For me, removing the ā€˜give’ and ā€˜take’ buttons turned out to be very inconvenient. Now you can move a sequence of items from your inventory somewhere and back only by double-clicking on each item. Very uncomfortable. Why did you need to remove these buttons?

That probably has a lot to do with balance since the stamina drain is probably a global setting and if you keep the stats the same, then you got old soc stats but swinging like a normal 2h sword

Thanks @telenair

I’ll update my orig post if they are t updating theirs

@erjoh You can start & stop workstations with a long press of the L2 button

But be careful. I’ve already accidentally emptied out one workstation :joy:

In my post near the top I updated all the PlayStation mappings with help from @telenair

That’s a horrible change…
The new interface is very laggy… And even with few items I moved my whole inventary several times instead of starting the bench…

Also sometimes if I move single items it stops doing it and I need to move the highlighted one. Sometimes even this don’t work and I need to close the inventory. And that takes few attempts and some time too before it works.

I don’t know if on pc it’s working fine but on my ps4 not.

Yeah well it’s no different than me popping everything from backpack to storage or reversed.

That long press will help out in the long run :roll_eyes::rofl:

Yeah same. It’s like it gets confused. I had issues before sometimes. Plus now a lot of muscle memory has to be relearned :slight_smile:

Has anyone in PS successfully done a fatality? I tried and it won’t let me attack again if I pause the escalation of combo to allow me to reset for fatalities

Had a few last night during my 10 mins of play around. Using spear on the one skull exile NPCs along starting river for the demonic challenge.

The fatalities were actually pretty cool.

@Croms_Faithful As a joke, it seems there’s even a skin for the thrall pot from the Sacred Hunt event.

I was having a quick browse last night, under companions, there seems to be a skin for it.

Please, somebody correct me if I’m wrong.

:rofl::rofl::rofl:

Nope I saw it as well and wak had reported it on his review of the event items.

Now the rapier in the BP is a short sword for those that are looking forward to it and it’s pretty cool

So far my SH event review is similar to others. It is engaging and fun to do. The mammoth is annoying and it was proper balance to make that the one closest to an obelisk (easiest to get to for grinding of teeth but PIA comparatively)

Great to hear about rapier. I’m currently agility build so more variety there will be nice