Patch ver: 12th June 22, Ps4 Pro, Official server #3181, 750mb down wired fiber broadband with 33 ping, 2TB HDD
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Audio doesn’t play at times when running, never plays when sprinting (the same with horseback riding). Various other sounds do not play, such as, everything really (doors, item boxes, animal attacks, melee attacks). There are also many delays with these sounds. Sometimes human’s make rocknose sounds.
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Texture pop in/lag is ongoing, it can take a long time; to to 10-20 seconds at worst. This is for animals and the environments, foliage. Additionally inventory and especially storage/crafting inventory takes a few seconds to open, and several seconds to load the UI when aiming at it.
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Server/gameplay lag and issues. This is probably the worst issue and has never been remedied. The game will very frequently stutter and freeze from anywhere from 1 second to 30 seconds, the latter often resulting in death and is quite a game breaker for an otherwise great game. There’s bad rubber banding, the play will be stuck running into a wall, or enemies will be frozen in the spot running, but their actual asset will be invisible and attacking you.
These are the main issues right now.
No special requirement is needed to replicate these.
- Shield blocking is sometimes intermittent, pressing the block button doesn’t guarantee the character will raise the shield on first press, especially after a melee swing, and requires the button being spammed a bit to ensure the character raises the shield.
To replicate: 1) enter combat, 2) swing a one handed weapon, 3) attempt to block at any point after no longer swinging or when simply locked to an enemy.