Whenever you are running from something or dodging and you decide to take a pot or bandage yourself, the stamina bar pauses during the animation. It shouldn’t be like that, we are stopping almost all movement the stamina bar should replenish while the animation goes on if not what is the point of healing if you can’t react or dodge the next attack after a successful heal.
I wasn’t able to react after healing tbh, the always catch me while I’m healing.
We’ll send this suggestion to our team so they can consider it.
Thanks for the feedback.
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