I’ve been talking in General Chat with a few players on my server, and we seem to all agree with the following:
ISSUE 1: Leaving unconscious players in the PvE game makes no sense.
They can’t be hacked up by other players, and they can’t be destroyed by monsters.
NOTE: I don’t think PvE Players should be able to hack each other up. Regardless if they’re dead/unconscious/alive.
Suggestion: I don’t know if this is true, but I assume that players are left in the game (after they log out) so that monsters can still kill them for X minutes. If that is the case, then keep the player in the game for X minutes ONLY. They serve no purpose staying in the game other than causing additional server lag.
ISSUE 2: Boxes and doors have no “unlock” option.
Suggestion: Boxes and doors should stay “auto-locked” by default. But Players absolutely should have the option to lock/unlock whatever they want. Many PvE players enjoy helping other players and want to leave “presents” for people who visit their base.
ISSUE 3: Players cant kill each other, but they can hack up each other’s bodies?
That makes zero sense on a PVE server.
Suggestion: I feel like the issue speaks for itself here. If you cant harm other players, you shouldn’t be able to hack up their bodies and take their stuff.