Why do we have Berserkers in Isle of Siptah ? And second why are they easy to get ? Was players having trouble with content so they were added ? NIce my post was hidden that means I must have said something right and annoying to certain people.
They were ripped from the Exiled Lands against their will by sorcery. New factions were added during early access to breathe life into the map as a) whilst pretty to look at, there wasnât much to do at the time and b) aquiring decent thralls prior to the npc camps being implemented was more difficult as there was only one way to aquire them.
Oh, I get npc camps just not Berserkers . Berserkers are what unbalanced thralls , well fighters anyway, on exiled lands. I have noticed most on my servers that donât farm anything else except a few purges which with berserkers is fire and forget remote thralling. You have berserker fighters and archers with some ulrics in there for flavor when you get them.
I gues we should name it Isle of Zerkers ?
Maybe make them respawn only once a day or week or something after a server wipe of them would be fun.
Longer respawn timers for a specific mob would only cause problems in the long run. I used to farm rare spawns with incredibly long timers with my Hunter in WoW. Not worth it imho.
That is kinda the point though. Less out there . L3 thralls were good enough army and the named where only a bit higher which was good as it still required the player to have fight too not just remote the battle away.
On a pve map yes I suppose.
Longer timers creates competition and frustration when rares with long timers do spawn. It also breeds trolls that get off on killing rares just to deny other players from aquiring them.
I personally build a group of diverse thralls because I donât feel I really need more than a few super high end thralls.
But if people are going to build an army of thralls at least berserkers look different, which is less jarring for me than an army of clones
âI will create a Grand Army of the RepublicâŠâ
That was the reason for the original question why did they even bring the Berserkers into siptah in the first place ?
Well there would be a âtopâ thrall but not a huge amount higher like zerkers are now. If you want a golden thrall you need to go the surges to get it but then others could challenge for it on pvp servers which is good. You can surges being summoned as you otherwise have to camp zerker camp every 15 minutes to keep someone from building an army of zerks.
Zerks make all others miles behind . Which makes most of the rest of the map pointless.
All of the named melee fighters from the Accursed faction hit hard. Remove the 'zerkers and everyone will most likely farm multiple copies of Dalinsia the Accursed for example, thatâll just create a clone army. Berserkers add variety. You also have to remember berserkers are incredibly popular as thralls on the Exiled Lands. Why wouldnât Funcom want to use mr or ms popular on Isle of Siptah to promote exploration and thrall hunting?
Yes hunting themselves lol . They would be used to hunt clones of themselves.
I could have 20 berserkers at my base, rename them all and you wouldnât have a clue who they were because of their random appearances. Canât do that with Dalinsia, sheâll always have the same skin colour, hairstyle and breast size.
I much rather they buff the rest of the thralls in siptah and make it equal. This is the best chance they have since itâs a new map and changes are much more readily accepted. Why nerf or take away when you can buff or add?
Say for eg, the black corsair, had their attack modifiers to be higher than the zerkers. And the stygian merc had their armor buffed to a point where they will always have better damage mitigation. That way, itâs a choice, high health, high armor or high damage.
I donât want nerfs I just see the Zerkers as unbalanced compared to the more basic level 3s or even most of the T4s ! on the map. Just odd.
Exactly so just buff the others. I was frustrated as well since knowing that the accursed berserkers were a variant of the zerkers back in EL, it just means that I know people wonât ever touch the other factions, even if they might have adjusted the stats a bit.
But itâs really up to funcom. There are so many other stuff that needs to be addressed than just the availability of berserkers.
Iâve actually only got 4 berserkers in my follower list. Lost Tribe x 1, Heirs of the North x 1 Ăsir x1 and Accursed x 1. Iâve got far deadlier thralls at my disposal thanks to singleplayer.
Um I did say T4 as well in my post you know ? I understand the Tiers and levels. But these are usually balanced out by how many lower tier thralls it takes to take on the next level(s) (tier(s) up. Too many and the next level thralls become out of control and it stops being about players fighting and more about thrall levels again. We already did that and many didnât like that (my self included) thralls were fighting the battles and the players became cheerleaders.