Reduce ambient/ambush elder mobs from 200 to 10(huge lag spike because of this)

If you spend 10min in the maelstrom elder mobs will start to spawn in large numbers. There are players who climb pillars or high places and just stay there shooting gas arrows while more than 200 mobs are spawning per minute. This causes the server to reach 1020 ping and each time there is a maelstrom someone does this and it’s unplayable.

Until a fix is found, can all official servers have their elder ambient and ambush mobs reduced from 200 to 10?

Thank you.
Best regards.

Hey GodlyVoice,

I have moved this thread to the Isle of Siptah subforum, as it provides feedback on the Isle of Siptah DLC. The thread will be seen regardless.

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