Just curious… what’s the priority on fixing this issue? I fear this is going to get thrown into a Jira ticket somewhere that’ll get lost in a huge backlog. I can’t imagine it would take very long to submit a PR to fix what is most likely just poorly handled libcurl/LiveService calls.
[2022.12.19-08.11.51:128][388]LogHttp:Warning: 000002C939095800: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2022.12.19-08.11.51:128][388]LogFuncomLiveServices:Error: GetActiveEvents Failed: Request Timeout or null response
[2022.12.19-08.11.51:188][388]LogMemory:Display: Entered application state ‘LeavingMap’.
[2022.12.19-08.11.51:188][388]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.12.19-08.11.51:188][388]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.12.19-08.11.51:189][388]LogNet: Browse: /Game/Maps/Startup?closed
[2022.12.19-08.11.51:189][388]LogNet: Failed; returning to Entry
[2022.12.19-08.11.51:189][388]LogLinker: ResetLoaders(/Game/DLC_EXT/DLC_Siptah/Maps/DLC_Isle_of_Siptah) is flushing async loading
[2022.12.19-08.11.51:291][388]ConanSandbox: PreLoadMap_Callback begin
[2022.12.19-08.11.51:291][388]GUI:Display: Unloading cached in-game GUI modules…
[2022.12.19-08.11.51:291][388]ConanSandbox: PreLoadMap_Callback end. Time taken: -0.914908 [s]
[2022.12.19-08.11.51:297][388]LogLoad: LoadMap: /Game/Maps/Startup?closed
[2022.12.19-08.11.51:297][388]LogNet: World NetDriver shutdown PeerConnectionNetDriver_0 [GameNetDriver]
[2022.12.19-08.11.51:297][388]LogNet: DestroyNamedNetDriver PeerConnectionNetDriver_0 [GameNetDriver]
[2022.12.19-08.11.51:297][388]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.12.19-08.11.51:297][388]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.12.19-08.11.51:297][388]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.12.19-08.11.51:297][388]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.12.19-08.11.51:297][388]LogExit: GameNetDriver PeerConnectionNetDriver_0 shut down
As far as I understand it, they’re all out for the last two weeks of December, every year. I think it has something to do with Norwegian labor laws or something like that.
That being said, once the bug reports is marked as “Report-Received”, you’re not likely to hear more from them until the bug gets fixed – if it gets fixed.
Is any news about this issue? This is looks really weird why I cannot play bought product ((