I’ve been playing around and ‘sorting’ out inventories (pun intended) and realized a new function that I didn’t think Funcom actually added. And even though there is an added feature, I do have some issues which I will explain a bit later, since I haven’t exactly given an opinion on the subject.
The added functionality of the Heaviest, Type, and Name sorts is that they will sort new additions to the storage. This wasn’t a feature we had previously, as new items added to the storage would simply be added to the end. Then when you went to custom sort, they would go to a ‘random’ location. Well it wasn’t a random location, it was going to the first available slot, but that slot wasn’t being shown with a sort selected.
Now if you select a sort, such as Heaviest, and add a very heavy item, it won’t go to the bottom of the list, it will actually resort it into the whole stack according to its weight. The other sort options do the same thing.
My opinion prior to realizing this was that the sorts were more or less useless for about 90% of the use cases. This feature where it actually resorts even new items that are quick stacked or moved over quickly is actually kind of interesting and changes my opinion slightly.
Now I still feel like sorts are a bit extraneous and in their current state I consider their addition to be redundant. However they do have potential. We need the ability to sort by ascending and descending order, by number in a stack, durability (probably percentage), and maybe even by damage and armor.
I never had a use for sorts before. Because of their visual-only nature, it made coordinating with clanmates where something was in a chest a bit of a nightmare unless no one used them. If someone was using Custom and someone else was using Type, they were seeing two vastly different sorted inventories. And if someone wasn’t using custom, then it was causing everything to get scrambled together in a somewhat random fashion when they added a bunch of stacks of items in.
I could potentially see uses for them now depending on the container and type of storage, but we need more options for sorts as well as the descending option for each (kinda like Heaviest Last, or Lightest First).
The other issue I have with storage currently is there isn’t a way to activate a quick sort (kind of like pressing G in Enshrouded). That will actually combine stacks of same items. That’s something the sorts do badly right now is applying stacks of items to stacks of those items already present and you end up with multiple sized stacks.
As for bringing back a Custom sort functionality. I don’t see how it would work well. They would have to add a sort of data table to each storage container showing where each item went, but what does it do when an item isn’t present or when there is more stacks of an item then before when the custom sort is called back? I know what it should functionally do, but setting up the logic so it doesn’t send that shit randomly (like the old sorts used to) would be a bit tricky. I won’t say no to it.
I very much would like to have my cake and eat it too. Especially as someone who typically gets saddled with categorizing chests and vaults for clanmates.
For now, I’ll be using no sort for 90% of the time.