Selecting member of the team tazed skips the entire turn

There’s an annoying bug with robots that skips your entire turn. Steps to reproduce:

  1. A member of your team gets tasered by a Robot (experienced in Metal Lands)
  2. Next turn you select the tasered member of your team
  3. The entire turn is being skipped (even if you have two alive team members that have unused actions)
  4. Repeat - same happening over and over again (however if you select any other member of your team the turns plays normally.