Server performance Support needed

Hi,

Can someone from funcom help me identify my server performance issues?

Issue: regular lag (short teleports)

E…g.


Intel E3 1231 v3 (4 core 8 threads)- 32GB Ram - SSD’s Raid 0 -

Here is the Ram/CPU usage.

Here’s the server settings:

[ServerSettings]
NPCMindReadingMode=0
MaxNudity=2
ServerCommunity=0
ConfigVersion=8
BlueprintConfigVersion=19
PurgeNPCBuildingDamageMultiplier=(5.000000,5.000000,10.000000,15.000000,20.000000,25.000000)
PlayerKnockbackMultiplier=1.000000
NPCKnockbackMultiplier=1.000000
StructureDamageMultiplier=1.000000
StructureHealthMultiplier=1.000000
NPCRespawnMultiplier=1.000000
NPCHealthMultiplier=1.000000
CraftingCostMultiplier=1.000000
PlayerDamageMultiplier=1.000000
PlayerDamageTakenMultiplier=1.000000
MinionDamageMultiplier=1.000000
MinionDamageTakenMultiplier=1.000000
NPCDamageMultiplier=1.000000
NPCDamageTakenMultiplier=1.000000
PlayerEncumbranceMultiplier=1.000000
PlayerEncumbrancePenaltyMultiplier=1.000000
PlayerMovementSpeedScale=1.000000
PlayerStaminaCostSprintMultiplier=1.000000
PlayerSprintSpeedScale=1.000000
PlayerStaminaCostMultiplier=1.000000
PlayerHealthRegenSpeedScale=1.000000
PlayerXPRateMultiplier=3.000000
PlayerXPKillMultiplier=3.000000
PlayerXPHarvestMultiplier=3.000000
PlayerXPCraftMultiplier=3.000000
PlayerXPTimeMultiplier=3.000000
DogsOfTheDesertSpawnWithDogs=False
CrossDesertOnce=True
ThrallExclusionRadius=500.000000
MaxAggroRange=9000.000000
FriendlyFireDamageMultiplier=1.000000
CampsIgnoreLandclaim=True
AvatarDomeDurationMultiplier=1.000000
AvatarDomeDamageMultiplier=1.000000
NPCMaxSpawnCapMultiplier=1.000000
ServerRegion=0
RestrictPVPTime=False
PVPTimeWeekdayStart=0
PVPTimeWeekdayEnd=0
PVPTimeWeekendStart=0
PVPTimeWeekendEnd=0
RestrictPVPBuildingDamageTime=True
PVPBuildingDamageTimeWeekdayStart=1800
PVPBuildingDamageTimeWeekdayEnd=2300
PVPBuildingDamageTimeWeekendStart=1500
PVPBuildingDamageTimeWeekendEnd=2300
CombatModeModifier=0
ContainersIgnoreOwnership=True
LandClaimRadiusMultiplier=1.000000
BuildingPreloadRadius=80.000000
ServerPassword=
OfflinePlayersUnconsciousBodiesHours=168
CorpsesPerPlayer=1
ItemConvertionMultiplier=0.100000
ThrallConversionMultiplier=0.600000
FuelBurnTimeMultiplier=1.000000
StaminaRegenerationTime=3.000000
StaminaExhaustionTime=3.000000
StaminaStaticRegenRateMultiplier=1.000000
StaminaMovingRegenRateMultiplier=1.000000
PlayerStaminaRegenSpeedScale=1.000000
StaminaOnConsumeRegenPause=1.500000
StaminaOnExhaustionRegenPause=2.750000
ThrallCorruptionRemovalMultiplier=1.000000
PlayerCorruptionGainMultiplier=1.000000
BuildingDamageMultiplier=1.000000
PathFollowingSendsAngularVelocity=False
UnconsciousTimeSeconds=1800.000000
ConciousnessDamageMultiplier=1.000000
MaxBuildingDecayTime=1296000.000000
MaxDecayTimeToAutoDemolish=604800.000000
BuildingDecayTimePerScore=5400.000000
BuildingDecayTimeMultiplier=0.500000
DecayCleanupTimeMultiplier=2.000000
DecayBonusTimeRate=600.000000
DecayShowBuildingScore=False
EnableAutoFacingOnAttack=False
EnableTargetLock=False
ValidatePhysNavWalkWithRaycast=True
LocalNavMeshVisualizationFrequency=-1.000000
LocalLandClaimVisualizationFrequency=-1.000000
LocalLandClaimVisualizationRadius=3000
LocalLandClaimVisualizationChannel=0
UseLocalQuadraticAngularVelocityPrediction=False
LQAVPUseTime=0.150000
LQAVPFadeTime=0.100000
LQAVPMethod=2
NetworkSimulatedSmoothRotationTimeWithLQAVP=0.100000
serverVoiceChat=1
AvatarsDisabled=True
RestrictAvatarSummoningTime=False
AvatarSummoningTimeWeekdayStart=0
AvatarSummoningTimeWeekdayEnd=0
AvatarSummoningTimeWeekendStart=0
AvatarSummoningTimeWeekendEnd=0
AvatarLifetime=60.000000
AvatarSummonTime=20.000000
MaxDeathMapMarkers=3
IsBattlEyeEnabled=True
IsVACEnabled=True
MaxAllowedPing=250
RegionAllowAfrica=False
RegionAllowAsia=False
RegionAllowCentralEurope=True
RegionAllowEasternEurope=True
RegionAllowWesternEurope=True
RegionAllowNorthAmerica=True
RegionAllowOceania=True
RegionAllowSouthAmerica=True
RegionBlockList=
ServerModList=
bCanBeDamaged=True
DisableBuildingAbandonment=False
PurgeRestrictionWeekdayStart=1810
PurgeRestrictionWeekdayEnd=2230
PurgeRestrictionWeekendStart=1810
PurgeRestrictionWeekendEnd=2230

It looks like you have 60 players on the server, is that right? Exiles was built to support 40 player servers.

This happens when there is 40 players online also or less.

I’ve upgraded the server today to a 5Ghz i7 with 64GB DDR4 ram. This is one ofbthe fastest dedicated gaming servers money can buy for single threaded performance and substsntially exceeds funcomes reccomendations

I will post back later today with an update if it has improved the rubber banding Lag or not.

If the server still rubber bands with the new server then I hope you can provide some support and not hide behind the 40 player disclaimer as it happens with 40 & less as i previously stated

funcom support closed?

Hmmmmmmm guess so.

Lag still there

This happens a lot on the official 40 player server where I play.

it makes no sense if you create a map for about 100 player’s and then tell it was built to support 40 players… at beginning it was more. I think u have to investigate more into the Performance part. I just upgraded to a hexacore with nvme and im fustrated about the performance i get from it. Next time you should try to tweak the performance.

I experience this same hitching when I’m the only one logged into my server…

The new patch didn’t appear to make any difference as I use ssds anyway

Tried this?

https://steamcommunity.com/app/440900/discussions/0/133256689833418626/

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.