Since I’m worried about the effect of the upcoming patch on complex bases, figured I should finally get around to photographing some of mine for the sake of posterity. First up is one of my newest: a small base at Mounds of the Dead. Not sure why the video is flickers, so if anyone has suggestions as to why, I’d be appreciative…
Unlike some of the huge bases I’ve built, lately I’ve been favoring the challenge of realizing smaller designs that still include all the necessities. They’re a lot easier to defend from the purge, load faster, and lag less. Really happy with how this one turned out, and it’s extremely convenient being so close to the Mounds obelisk.
As with most of my bases, I enjoy getting to mix several different building sets together to achieve more unique looks without the textures being overly repetitive. This one is comprised of Black Ice, Turanian, and Khitan.
Approach from the obelisk:
Public Maproom with radium torches marking the destinations:
Approach from Riversend:
No Wight People! Players can run across and into the Speakeasy, enemies can’t:
A dreaded fence foundation crossing a foundation. Such exploits, many glitches, wow!
Wheel, Vault, and Kitchen in the basement:
Fishing wharf out front:
Front facade, and view inside the veranda. Sure hope fence foundations overlapping door frames remains legal, or I’m hosed:
Entryway & Dining Room:
Smol crafting room, note the trapdoor into the vault which comes out behind the speakeasy. The fireplace actually sits atop the vault where I removed a ceiling tile. It’s shallow enough that you don’t get stuck when running across:
The Conservatory, really proud of the roof here:
Alis’ Lion Throne overlooking the Conservatory:
Cosy bedroom, with an homage to The Witcher:
Raised sitting room above the front entryway. you can run out and onto the roof:
Rooftop with T4 defenders in case of the now common on-base purges: