I know there has been a lot discussion around this over the years. I have participated in a few myself. The reason I bring this up now is that they finally fixed the Werewolf boss so that he is now using his original move set and not just punching like an idiot. (as per the March 25 bugfix update)
Originally, for those that don’t know, the claws (as per the added description made it so that the player could use that same move set.
That wasn’t popular with many people for good reason. I don’t play PVP myself but there are similar posts talking about how the claws made PVP impossible against anyone who used them. I get that. I really enjoyed my time with them on Single Player. They were crazy.
Now, the claw are in a weird spot. They don’t really have any benefit. They come with a 10 minute timer, they use resources to repair and their base damage isn’t really anything exciting. They are just kind of there despite the provocative long description. Nerfed like most fun things in this game that are considered OP.
What should they do with them? I don’t see Funcom implementing a new move set just for this weapon and the basic claw move set doesn’t really do it justice since they are a common weapon now. (I believe they were unique when they initially came out) They are pretty useless which for a god tier weapon just shouldn’t be the case. For that matter, all the god tier weapons could probably use some love. Hell, the Gods themselves suck now. If they are supposed to be special, let me be special. I know that as far as Funcom is concerned, we can’t have nice things.
What are everyone’s thoughts on the matter? How should they be fixed or reimplemented? Maybe a time limited form of lycanthropy? Probably more lore friendly and could be seriously fun.
