I guess you weren’t playing in 2018.
@Boobie talkin bout the heavy version
@Tephra i did play in 2018 and when silent legion came out darfari with kambujan helmet was meta. the heavy side step was so bad lol
Well I wouldn’t have said much of anything if I knew it was about Harvey silent legion lol
Let’s be honest tho this has been the case since siptah dropped and there’s been many posts about it. Takes way to long for simple things like this to be addressed. No need to leave the people who don’t want to buy the siptah dlc out to dry when it comes to weapons and armor.
There was a good period of time when silent legion (heavy) beat everything else… it had more stats and no slow roll, id run that with executioners hood, as far as dafari kambujan… i never liked it myself and ive killed many people in it, the problem is lighter armors used to give you 1-2 hits max and thats no good against someone who knows the game
Yeah i’m thinking there is going to be so much that is going to be revamped and probably adjusted (IE nerf/boost) with this attribute change. It’s funny that the thing that is going to affect every single one of us in terms of armor and weapon bonuses was just mentioned in passing to focus on the sorcery and attribute changes. Significance of change how I see it is in this order
1)Attribute changes
2)Weapon and armor bonuses
3)Thrall adjustments
4)Sorcery
Thoung I did zero transfers, I played on servers where folks used transfers to cart in boatloads of materials, resources, weapons, armor, and thralls and threw up oversized bases in hours.
Auto transfers for consolidation, II get, but I turned off transfers fo my servers.
Since you haven’t transferred I’ll tell you even with a full clan your arent going to be throwing up a “oversized” build within a couple hours. Materials are heavy I can tell you from experience. If a clan properly plans they will bring enough to have a defendable base but never huge. Hoping they bring it back soon
Yeah, those are the changes I’m worried about. I’m hoping for the best, but I fear the worst
I’ve seen folks transfer to a server in encumbrance build, dumb inventory, delete character, grab another from a server, transfer, dump, etc.
Your experience looks to be different.
As I am not in the situation, I hope it works out best for you.
It’s 3 day cool down. Deleting a level 60 character gets you no where. Sure you can make alt accounts but if they aren’t level 60 you aren’t carrying much of anything. I don’t think you have your facts straight.
I will say transferring with a god token and with dragon powder should be removed. As far as siptah items go… get the dlc it’s not to expensive
I will say my bases can be thrown up in about an hour after my feet hit the beach/desert but I do stealth builds which is removing fortification for obfuscation so I don’t need lots of foundations. I can typically have it processing resources within 2 hours (as I play with placement and light bleed blocking) and then it’s off scouting, leveling the thrall and mount I brought, and maproom placements.
Each day I try to keep thralls flowing through wop.
We were talking “oversized builds”
If the developers add resources and recipes from the Exiled map to Siptah or from Siptah to the Exiled map, then the transfer can be left closed. I like the resources and recipes from Siptah, but I like the Exiled Lands map more. And to be honest, I, like many others, bought Siptah only for resources and recipes, so if in the future in the lands of the exiled you can get everything that you can get on Siptah, a closed transfer is not so critical, but if not, closing the transfer will be wrong in relation to those who bought Siptah only because of resources and recipes.
I agree. And reading between the l8nes, you are not implying legendaries be so much better they clbecome the only build. Legendaries should not be repairable. This way it balances out the “OP”-ness some. But RNG should change as well. This is one area i want to “fix” in my raid mod to the entire map.
Lets be honest, it was meta because of the armor value, 50 stat exploit was the meta.
Transfer is ok for PVE, but for PVE-C and PVP it need rework or some limits
Perhaps the developers need to set time limits, for example, one transfer per month
maybe…
Wait, you guys don’t like starting on a new server with a horse and a fighter and not waiting 8h and 26h+ to get them?