So whats the deal FUNCOM?

Hello!

In the end, we all come before the Father of All, Set’s Eye of Judgement…

By Set, I feel the angst at times when I had the chance to look at the world in [Age of Conan: Hyborian Adventures - Unchained] and even wondered as I try to recapture my glory days in [Hyboria]…

I wanted (Seige - Events) to be an increasing popularity for mainly a few reasons; to hold Guilds accountable to the server-realm they thrive in and make them give back to the less-progressed with aiding in conquest through (Hyborian-Dungeons) and not just forming Raid-parties of their elites, but also those wet from dungeon-crawling and seek to reap the glory of (Raid Progression) and teach them to be true (Raiders) in [Age of Conan], but they did no such real actions and left them to squander.

In the shadows, you will hear the Word of Set… hated the (Seige Event Requirement) and wanted lessen to the effect, ‘if you raised an raid-army of 24, before the hour, by an hours time for the Guild-City to be vulnerable on the day of the calendar, then you may crumble their walls, tear down their towers, and burn their buildings to the ground’, so we can force a reckoning with these (Guilds) and return harmony of conquest; it would spark (PvP) back into a community who sought means outside just the (PvP mini-skirmishes), but in turn revitalize (pickup dungeons/raids) in the process too.

I wanted (Unchained - mode) to be the lynchpin for those who were dungeon-crawlers, masters bound to no code of infantry, but sway to the myths, legends, and fantasy of crawling through the dark depths of (Hyboria) for the secret rewards hidden and not baubles locked in some over-elaborated death-trap for armies, but the true gems hidden within tucked-deeps of (Hyboria)!

In Stygia… Black Castle and Pyramid of the Ancients; in Cimmeria… Cradle of Decay and Toirdealbach’s Tomb; and finally Aquilonia… Border Range, Sanctum of the Burning Souls, and The Cistern/Main System; all are worthy [Hyborian-Dungeons] destined and pleading to have (Unchained - mode) and even scaling them to difficulty of (Raid Tier 3.5/4), meaning dungeon-seekers having the minimum of Tier 2/3 Armaments/Weaponry, but even look as also a means to reintroducing relevancy (Tier Crafting; trade-skills/professions) of accessories, armors, and weapons equavalent to [Khitai - Factions] though these are Epic-Tier quality crafts crafted from recipes/reagents from [Hyborian - Unchained Dungeons].

Set’s teeth… (Raid Finder) would have to remove the [Raid Tier - Simple Relics] and [Atlantean Shard] would have to be moved and spread to [House of Crom - Raid Event - Lurker] and [Raid Tier 6], but increase the reward-amount; though the (Raid Finder) must include ALL [Raid Tiers] up to 5 and substitute the lost in (Raid Finder) with… Mark’s of Acclaim, Esteem Tokens, and Simple Trophies; to bring progression back, as well as making (Raid Finder) still useful, but to learn/train from and be able in (pickup tier-raids) whether by Guilds, non-Guild, or themselves!

May the Old Great Serpent One watch over us all… for I know there is still a chance for more content, too many stories and routes in [Age of Conan] that they can explore, because I want see ALL of Turan and not just [The Savage Coast], Argos, Zingara, Ophir, Shem, Zamora, Hyperborrea, Vannaheim, Black Kingdoms, Corinthia, Asgard, and more of Hyboria!

… what is the cost; for we follow the curving path of Set!

Your posts need to be longer. Thanks

4 Likes

I disagree about atlantean shards being moved to HoC and t6 raids. Atlantean shards should be in every dungeon, and only t4+ raids, otherwise Khitai will never return to life.

Last bastion of the remnants of Atlanteans is [House of Crom] and I would figure with the progression of the story-arc with releasing of Yig, it stands for Tier-6 cannonwise. In regards back to [House of Crom] it brings people back to its [Raid Event Content] because it is amazing story-arc, content, and Raid-boss summoned-event; how else more people going to experience that content, plus there is no real cooldown, so farming the content and more seeing the epic-event, saved only by performing the summons.

Problem is, this won’t bring back Khitai, since everyone wants atlanteans. Hence why Khitai must have those as well

Know we all come before the Father of All, Set… to be blessed by the Wisdom of Set, one must temper to the forked-tongue Word of the Old Great Serpent One; it does seem that there is quite a value for [Atlantean Shards] and such a great value that even if moved the last bastion of the Atlanteans being [House of Crom - Raid Event] and Tier-6, that it still would fall short of restoring progression-revalancy to [Khitai] with its (Faction) armors, weapons, and accessories; but what if a new crafting-tier of weapons that would be equavalent of 4.5/5.5, sotospeak, but reagents for crafting would be gathered from aspects from all the dungeons in [Khitai]?

am i the only one that gets to “the all father Set” line and stops reading ?

7 Likes

:rofl:

I leveled myself up and get to the first ( or [ now :crazy_face:

3 Likes

It’s like listening to adults in Charlie brown specials; " whaa whaa whaa, whaa whaa whaa whaa"…

1 Like

Maybe indeed a legendary-crafting of weaponry and accessories from reagents and materials gained in aspects of all the Khitai region dungeons may bring people back to the lands of the East?

Don’t have to do a lot to get people back to lower-level raids and dungeons. Just add shards for timed runs… the faster the raid / 6-man is finished, the most shards the group can pick up. Encourage more guild involvement by giving extra reward for full-guild raids… could be pot or mount or vanity gear that everyone can roll for. As for crafting… just add some freaking new recipes using the same methods that have been in-game since the start. Let alchemists make better pots… let armor and weapon smithers craft better gear with mats that come from the end-game dungeons. And would be really nice to add some new AAs for people to expand their skill sets and stats. How hard would any of that be???

Make it so these pots require blood, dropping from pvp during fos only :slight_smile:

1 Like